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Thread: Map Opacity

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  1. #1
    Player Vinta's Avatar
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    Vinta Calvert
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    You need to either switch the percentages or re-learn the definition of Opaque, I'm afraid. 0% Opacity is 100% See-Through, and 100% Opacity is 0% See-Through.

    Edit: Oh look, I'm the only one who seems to have stayed on-topic and offered any kind of, dare I say, "feedback" on the new feature.
    (5)
    Last edited by Vinta; 05-18-2012 at 05:39 AM.

  2. #2
    Player
    Amherst's Avatar
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    Quote Originally Posted by Vinta View Post
    You need to either switch the percentages or re-learn the definition of Opaque, I'm afraid. 0% Opacity is 100% See-Through, and 100% Opacity is 0% See-Through.

    Edit: Oh look, I'm the only one who seems to have stayed on-topic and offered any kind of, dare I say, "feedback" on the new feature.
    Needs more song lyrics.
    (1)

  3. #3
    Player
    RolandDebreton's Avatar
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    Roland Debreton
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    Quote Originally Posted by Amherst View Post
    Needs more song lyrics.
    I can see clearly now,
    the map is gone,
    I can see all obstacles,
    in my way.
    Gone are now all the lines,
    that make me blind.
    It's gonna be opaque, PAAAA,
    Opaaque, see through map!
    (2)


    http://ordovalorum.enjin.com/ - Hyperion based Endgame/Achievement focused Free Company: family friendly, courteous and close.

  4. #4
    Player
    Raldo's Avatar
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    Raldo Volca
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    Quote Originally Posted by Vinta View Post
    You need to either switch the percentages or re-learn the definition of Opaque, I'm afraid. 0% Opacity is 100% See-Through, and 100% Opacity is 0% See-Through.
    This.

    I believe the word that should be used is map "Transparency". I'm hoping the localization team will catch that before it goes live.
    (2)

  5. #5
    Quote Originally Posted by Vinta View Post
    You need to either switch the percentages or re-learn the definition of Opaque, I'm afraid. 0% Opacity is 100% See-Through, and 100% Opacity is 0% See-Through.

    Edit: Oh look, I'm the only one who seems to have stayed on-topic and offered any kind of, dare I say, "feedback" on the new feature.
    Probably because...the word "opacity" is still correct to use if you're able to adjust it. You can't call it 'transparency or 'see-through' if you can see the map or see through it. Since transparency and opacity goes hand in hand when you're able to adjust it.

    So like always, it's less "feedback" and more "being anal about a word used" lol >.>
    (1)

  6. #6
    Player Vinta's Avatar
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    Quote Originally Posted by Elexia View Post
    Probably because...the word "opacity" is still correct to use if you're able to adjust it. You can't call it 'transparency or 'see-through' if you can see the map or see through it. Since transparency and opacity goes hand in hand when you're able to adjust it.

    So like always, it's less "feedback" and more "being anal about a word used" lol >.>
    This does not change the fact that 100% Opacity doesn't mean you can see through the map!
    (1)

  7. #7
    Player
    Sabaku_Usagi's Avatar
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    Sabaku Usagi
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    Quote Originally Posted by Vinta View Post
    This does not change the fact that 100% Opacity doesn't mean you can see through the map!
    Photoshop 101~
    (0)

  8. #8
    Player
    Inzoum's Avatar
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    Inzoum Zimia
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    Quote Originally Posted by Elexia View Post
    Probably because...the word "opacity" is still correct to use if you're able to adjust it. You can't call it 'transparency or 'see-through' if you can see the map or see through it. Since transparency and opacity goes hand in hand when you're able to adjust it.

    So like always, it's less "feedback" and more "being anal about a word used" lol >.>
    No, you just don't understand what the problem is.

    That's like if you had a setting on your TV called "Darkness", where 0 = very dark and 100 = very bright. Doesn't "increasing the Darkness level to make the image brighter" seem messed up to you? Probably not given the way you reacted to Vinta's very appropriate comment, maybe you think that's a totally normal thing. The problem here is that either "Darkness" should be called "Brightness" to more appropriately represent what the setting controls, or the setting should work the other way around to match what it's called.

    Back to the current case:

    Increasing opacity should make things more opaque. Hence, if "opacity" is retained as the word used on the UI, the setting should be 0 = transparent, 100 = opaque.

    On the other hand, the word "Transparency" could be used instead to correctly represent the effect these numbers produce in these screenshots, where 0 = opaque, and 100 = transparent

    Edit: If you need yet another analogy, think of a setting called "Size", where 0 = biggest and 100 = smallest. Makes. No. Effin. Sense... Same thing going on here. The fact that it's a slider makes absolutely no difference in the logic.
    (2)
    Last edited by Inzoum; 05-21-2012 at 11:49 PM.