Thoughts on stuff:
MSQ
The immediate confirmation that Zenos' avatar is somehow going to be involved in this whole mess was not terribly surprising given all the hints present in and outside of the game.
I was also not terribly surprised that the Scions almost immediately ended up getting involved due to the necessity of having them around for trusts.
The amount of focus the void is getting is almost making me wonder if they might opt to resolve the 13th's situation sooner then later, particularly with Golbez (?) and the archfiends seeking its redemption (Who I presume will almost certainly be involved in the trial series). I strongly think that either Zenos' avatar or a void-tainted Azdaja are going to end up being the MSQ trial, as well.
I do wonder how the other EW zones are going to play into things given that we already have a clear goal in mind, though.
Alliance raid
Not terribly eventful thus far, with the suggestion of the Twelve most likely being Ancient creations something that I was expecting. I did genuinely fall for their ruse of being the bad guys initially, though.
I'm hoping our research of their lore will also take us to the Far/Near East to explore potential connections between their gods, as well, though the whole Azim/Azeyma connection seems a bit muddled now that they're suggesting it was first-hand sightings of the gods during calamities that gave people knowledge of their appearances.
Role quest
I was been fully expecting Nerva was going to be the blasphemy in the tower, though I can't help but feel like he got a really short end of the stick to have not made a single physical appearance prior to his transformation.
Nero showing up simply because he wanted to go to the moon is about as typical of him as I would've expected, though him convincing some of the displaced Garleans to go along with him to make something new of their lives was an interesting turn.
Confirmation that the lingering fallout from the Final Days is still allowing transformations to occur also makes it seem really premature for the blasphemy threat to be declared done and dusted. Hopefully it doesn't remove the possibility of them showing up again in the future.
Though above anything else, I'm a bit annoyed that the Tower of Babil is still radiating that unpleasant glow even though we've sorted out the lingering problems there.