At first i was fairly ambivalent about the changes announced. However after trying them out in game, man they really all feel...off? I guess that's the best way to describe it. Kaiten not being there feels really slow and makes Iai feel kinda lackluster. The big numbers missing off Iai also feels bad (on a purely aesthetic mindset) honestly if they wanted to remove action bloat they could have kept Kaiten and instead made Shinten and Kyoten high potency high cost long CD dumps. Made SAM all about the big wind up hits instead of the rapid spam of one very lackluster button. It's so strange because the best way I can describe it is, there's nothing wrong with SAM 6.1 but it feels like there's nothing right with it.