Hi hi sorry for preaching to the choir but I just wanted to make a forum account to voice my (instantly drowned out) opinion on this after playing through the new content as SAM. Sorry for bad and inconsistent grammar lol, it's early.
I really do not like the removal of kaiten and the auto-crit changes to SAM's big moves.
Kaiten
Why I think removing kaiten was a bad call:
* If removing kaiten was about reducing button bloat, there are three easy options right there (turn Ikishoten into Ogi Namikiri (honestly this should have been how it worked from day one, there is literally no reason to not free up a button here), merge Guren and Senei, merge Shoha and Shoha II (even tho I must say I don't like that last one, because I prefer Shoha's animation for single target :P)).
* If removing kaiten was about reducing the amount of different abilities you actually press, I dunno man Guren/Senei are kinda brainless (though removing them would worsen the levelling experience). I'd hate to see it go but third eye? Don't make me choose between my babies but I choose kaiten here.
* If removing kaiten was about reducing APM, the reduction was marginal as you just have to spam shinten nearly just as much. In fact, I've been finding that the requirement to keep a hair trigger on shinten somewhat more difficult to manage than the autopilot 1-2 of kaiten-iai, though that's definitely a me thing.
* If removing kaiten was about making the job easier, it still has cast timers, a vital DoT that requires setup and commitment to refresh, a strict optimal way to use meikyo shishui that new SAMs can struggle to grasp, and the requirement to cram many big abilities into a tight window to benefit from others' buffs (mostly, see below). Its resource management was already one of the, so why start there?
* If removing kaiten was about removing "redundant" actions that are obligatory to press before using other actions, can we please remove no-mercy from GNB? It has the same cooldown as double down, bow shock, and sonic break and you currently always mindlessly press it before those skills. Can you also turn BRD's DoTs into one since you always use one before the other. Blood stalk on reaper is also redundant, you could make it just be gibbet and gallows if you adjust the potency, etc etc... Sorry, I know these examples can come off as sophistry, but I really think this "obligatory buttons action bloat" argument doesn't hold water when you compare it to like, the rest of the game. Sometimes you press a button before another, I really don't see that as a bad thing. You also aren't forced to use kaiten before Iai if you don't have the kenki, you just get a weaker version. It's the same story if say, you use you mistimed use of fight-or-flight on PLD and now you're going to have to apply an unbuffed goring blade. It happens, its not the end of the world. Sometimes there's a way you "should" do things and that's fine.
Part 1/3 I guess, I had more to say than I thought haha.

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