Also made a forum account to post, never did so before. So here I go.

This just ain't it. When I read Kaiten was being removed and potency's adjusted, I expected some small nerfs to things that were effected by Kaiten, such as

Ogi Namikiri reduced from 900 to 800
Midare Setsugekka reduced 660 to 600

So okay, yea those weren't to bad, Kaiten effected them

but these??? They weren't effected by Kaiten?

Kaeshi: Namikiri 1350 TO 800
Kaeshi: Setsugekka 990 TO 600

I was expecting something around 1350 to 1200 and 990 to 850 but instead they got gutted. SAM then got other weaponskills and abilities nerfed/buffed by small minute amounts that were or weren't affected by Kaiten, that looks to be in attempt to shift that damage loss from our big hitters to combo generators so now our big hitting abilities....feel like a wet noodle which is what it felt like SAM was all about.

I get future proofing, but this just don't feel like the right way to go about it. If Kaiten was removed for "button bloat" that bloat feels like it got replaced by instead of me using Kaiten in openers I just do more Shinten spam. It just don't feel good to hit Shinten spam. Also the animation for Kaiten was just mmmm bellissimo.

Could have just taken Shoha I and II and baked them together and dropped the potency a small amount to compensate. Also SE are still on the path of making jobs easier to play, but didn't remove the positional requirements on Kasha and Gekko? Could have got rid of True North instead of Kaiten and not touch potency at all and just the changes to Shoha and removing positionals if they want to reduce button bloat.

Lets be honest though, SAM will probably see Shoha I and II baked together as a new trait come 7.0.