I am not particularly unhappy with the current AST as I still feel like the Healers all feel unique and sometimes things can be exaggerated on how boring something is, its very subjective and dependent on the content you do. If there was one thing I'd ask for is making some superfluous buttons just a TAD more useful.
Now I never played Heavensward, Stormblood AST but there seem to have been some good ideas in there, particularly Royal Road, Time Dilation. I think most people who are not high on nostalgia can see why the 6 diff buffs AST used to have was a nightmare for balance and how the current buffs although more same-y are not as problematic.
My suggestion although probably not likely judging from previous changes would be to have a semi-return to SHB Minor Arcana with some Royal Road flavor. Being able to randomly draw a buff to your next card could help Minor Arcana not feel like an afterthought.
It's also possible to just make Lord of Crown's DPS positive and do anything else with Lady of Crowns (sometimes the free instant AOE heal can be nice).
I think if anything whoever is handling AST changes, I beg to just try and reinforce ASTs identity in the changes and not have it be purely the same as what we have been getting. This includes trying to incorporate Synastry better in the Kit, reworking Minor Arcana, and streamlining Draw/Play cards. Additionally, I have heard that Lightspeed could use some QoL so that too.
Lastly, I can see some kind of change to Astrodyne, I'm not sure what it would look like but I do sometimes find it annoying to try and figure out how to line up those buffs with Divination. Idk to what extent MAJOR adjustments means to the development team but in short:
Minor Arcana: QoL: make play and draw one button, and making the cards feel more useful- possibly by giving them the Royal Road, Time Dilation, or SHB Minor Arcana effects aka being able to extend the duration, potency, or add utility to a card.
Synastry: Make it more useful in times when it's not in the niche cases. I do myself use it dungeons but it could be better overall. This could be anything to bring it in line with other abilities. This one is open to creativity.
Astordyne: Make it and Divination line up a tad bit better and review the current buffs to see if it can be more useful as a core mechanic.
Lightspeed: I'm not 100% aware of this issue with other players but it seems the cooldown could be shorter or it could have charges.
Sleeve Draw: I know they specifically mentioned button bloat as an issue which I don't 100% agree on, it's moreso cohesion with buttons for me. AST is inherently busy and that's okay. I think Sleeve Draw can be reintroduced to solve a plethora of issues such as Minor Arcana and Astrodyne.
All I can ask is for some of these changes to be implemented or that at the least some of the ideation behind PvP AST can translate to PvE with the knowledge that everything done in PvP can't just be transferred over easily but even just a discussion on those ides is good.

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