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  1. #1
    Player
    Marxam's Avatar
    Join Date
    Aug 2013
    Posts
    2,284
    Character
    Blackiron Tarkus
    World
    Leviathan
    Main Class
    Marauder Lv 90
    just thinking to myself of some changes I would like to see while reducing button bloat.

    Healer QoL in general:

    Tier 1 cure upgraded to Tier 2 = -1 button

    AST changes:

    -Aspected Benefic is now a shield that upgrades to Celestial Intersection. -1 button
    -Single target regen redundant in conjunction with the proposed card changes.
    -2 charges

    Cards/Draw/MA:
    -Draw still functions the same (3 charges) i.e. 6 cards, but instead, augments the next gcd heal (single target and aoe) and makes it instant cast at the cost of reduced heal potency while applying drawn card buffs
    -Draw acts similar but not identical, to SGE Eukrasia to give you an idea of function, this would also buff Synastry usage
    -Benefic 1/2 = single target, Helios/Aspected = aoe
    -Card buff duration reduced or alternatively apply a stack system to target/s.
    -Remove Play, Crown Play, since Draw works differently and is only activated when using a gcd heal that is affected by Draws new effect (effectively making your gcd heals the "Play" button)

    -Minor Arcana reverted to 4.0 version i.e. 1 sec recast, Lady/Lord (functions as an ogcd proc similar to Shield Swipe from 2.0 PLD)
    -Minor Arcana active when Draw is used until card is spent.
    -See Card Effect changes on how MA works.
    -Remove Redraw, Undraw, since Minor Arcana now functions as the sole way of removing cards you don't want.

    Card Effects:
    -Balance/Bole = crit chance up
    -Arrow/Spear = direct crit chance up
    -Ewer/Spire = increased sks/sps
    -Lord of Crowns = if Balance, Arrow or Spire is drawn and MA is used
    -Lady of Crowns = if Bole Spear or Ewer is drawn and MA is used
    -Remove increasing dmg from AST to better balance with other healers not having access to frequent dmg up abilities.

    Draw and MA changes = -4 buttons.

    Astrodyne:
    -Changed to function as aoe raid utility.
    -1 seal = magical defense
    -2 seals = magical + physical defense
    -3 seals = magical + physical defense + increase duration/stacks of current active card effects on all party members.

    These changes basically try to promote gcd healing while still gaining benefits and ease of card use. It also returns RR effects, albeit much easier to utilize since using a gcd heal will apply the card in addition to the heal. Removes a lot of buttons that didn't need to be there in the first place. Still retains the "three" system all healers have i.e. lilies, aetherflow, addersgall, card seals. Changing the cards to apply a stack which affects the next gcds (i.e. the tanks) could also nerf the raid potential of AST since it will no longer affect ogcds but at the cost of making it more consistent.
    (0)

  2. #2
    Player
    QooEr's Avatar
    Join Date
    Oct 2016
    Posts
    835
    Character
    Qoo Er
    World
    Sargatanas
    Main Class
    Astrologian Lv 90
    if they truly wanted to make things "accessible" for ast with minimal effort they could at the very list fix their awful macro system so it actually queues actions.
    (7)

  3. #3
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,795
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by QooEr View Post
    if they truly wanted to make things "accessible" for ast with minimal effort they could at the very list fix their awful macro system so it actually queues actions.
    Queueing macros would be a massive improvement over what we have now but would also give AST a montorous 45 buttons, giving the class that already has the worst button bloat in the game 7 more buttons I don’t think is really the right solution here rather than just at this point removing AST’s intense reliance on party targeting
    (1)

  4. #4
    Player
    Sylvant's Avatar
    Join Date
    Nov 2021
    Location
    The Sea of Stars
    Posts
    16
    Character
    Syl Lemuri
    World
    Excalibur
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Supersnow845 View Post
    giving the class that already has the worst button bloat in the game
    Not to distract from the previous line of conversation, but why do people keep saying this? It's not at all true.

    AST takes up the same number of hotbar slots as jobs such as PLD, NIN, and SAM.
    It's only 1-2 slots more than some others, an example being its fellow healer; SCH.

    Does it have a lot of things you can/need to press? Yes. Is it more than jobs like SMN or MCH? Yes. Does it have some areas it could probably use some cleaning up? For sure.
    But can we stop band-wagoning this "Oh my god, it has the worst button bloat" nonsense? (This isn't to attack you specifically: I see a lot of people say this way more often than seems needed.)
    (10)

  5. #5
    Player
    VictorSpoils's Avatar
    Join Date
    Mar 2022
    Posts
    941
    Character
    Victor Spoils
    World
    Coeurl
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Sylvant View Post
    Not to distract from the previous line of conversation, but why do people keep saying this? It's not at all true.

    AST takes up the same number of hotbar slots as jobs such as PLD, NIN, and SAM.
    It's only 1-2 slots more than some others, an example being its fellow healer; SCH.

    Does it have a lot of things you can/need to press? Yes. Is it more than jobs like SMN or MCH? Yes. Does it have some areas it could probably use some cleaning up? For sure.
    But can we stop band-wagoning this "Oh my god, it has the worst button bloat" nonsense? (This isn't to attack you specifically: I see a lot of people say this way more often than seems needed.)
    AST and SCH have 34 buttons, PLD has 33, NIN and SAM have 32. AST may have Undraw and SCH has two summon buttons with no differences, but they're still tied for the most.
    (0)

  6. #6
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by QooEr View Post
    if they truly wanted to make things "accessible" for ast with minimal effort they could at the very list fix their awful macro system so it actually queues actions.
    Agreed. They don't want automated gameplay, but macros containing only a single action (such as mouseover or target macros) should be allowed to queue.

    Or at the very least allow mouseover functionality as an option.

    But what am I saying, this is the company that made a job worse for EW and can't fix it until 2 years after release. Heck, they haven't even managed to make pots and Sprint queue after a decade, never mind macros. Smallest of indie companies and all that.
    (1)

  7. #7
    Player
    QooEr's Avatar
    Join Date
    Oct 2016
    Posts
    835
    Character
    Qoo Er
    World
    Sargatanas
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Supersnow845 View Post
    Queueing macros would be a massive improvement over what we have now but would also give AST a montorous 45 buttons, giving the class that already has the worst button bloat in the game 7 more buttons I don’t think is really the right solution here rather than just at this point removing AST’s intense reliance on party targeting
    how do macros give ast more buttons? the point is to make macros functional so you can consolidate actions and the like
    (0)

  8. #8
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,795
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by QooEr View Post
    how do macros give ast more buttons? the point is to make macros functional so you can consolidate actions and the like
    Because a macro is a button that you would link to a hotbar, the classical setup is to have a “play” macro for each position on the party list besides yourself, that’s 7 extra buttons you’d need to find a spot for
    (0)

  9. #9
    Player
    QooEr's Avatar
    Join Date
    Oct 2016
    Posts
    835
    Character
    Qoo Er
    World
    Sargatanas
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Supersnow845 View Post
    Because a macro is a button that you would link to a hotbar, the classical setup is to have a “play” macro for each position on the party list besides yourself, that’s 7 extra buttons you’d need to find a spot for
    a macro is anything you want it to be, you can make it switch hotbars too like controller users do
    (1)

  10. #10
    Player
    Mesarthim's Avatar
    Join Date
    Jun 2016
    Location
    Kugane
    Posts
    1,026
    Character
    Rozemyne Shyahoro
    World
    Leviathan
    Main Class
    Dark Knight Lv 100
    Used to be an AST main before Shadowbringers. However since they can't stop touching the job I decided to just not touch it at all beyond leveling it up. Gonna be a long wait I guess.
    (1)

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