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  1. #8
    Player
    CelestiCer's Avatar
    Join Date
    Apr 2022
    Location
    6.08 Hissatsu: Kaiten Give it back !!! obviously, mhm.
    Posts
    879
    Character
    Celesti Cer
    World
    Jenova
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by Ranh View Post
    Correct. The main criticism isn't even about damage but about the feel of the job after the changes.
    Pretty much this. There are just several argue points I keep seeing
    - Button/Action Bloat Excuse
    - DPS Performance didn't change
    - It's just one button
    - Gatekeeping
    6.1 SAM changes did not address anything.

    Action/Bloat got debunked and multiple better solutions got proposed already. DPS performance did get hit and the feel of hitting big hits got reduced. Part of our identity to hit hard btw. 6.1 wasn't just one Button removal, Kaiten meant a whole damn lot to our gameplay. Gatekeeping... what even does this mean? the game is to hard? are you doing Savage/Ultimates? You don't need to know proper rotations of anything to do casual content. You're gatekeeping yourself.

    No matter " What the reason " in someway shape or form, Samurai enjoyment got hit in 6.1. Yes Enjoyment. Numbers/Parsing/Rotation Execution/Aesthetics/Feel of AoE, it got negatively hit for fixing " Absolutely Nothing " and Addressing complaints no one made before the patch hit.
    (7)
    Last edited by CelestiCer; 04-20-2022 at 10:43 PM.