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  1. #1
    Player
    Awkward's Avatar
    Join Date
    Mar 2019
    Posts
    35
    Character
    Vaettir Schwarzer
    World
    Adamantoise
    Main Class
    Warrior Lv 88

    Regarding the reaction to 6.1 SAM changes

    (10)

  2. #2
    Player
    Vencio's Avatar
    Join Date
    Sep 2020
    Posts
    570
    Character
    Vencio Luirex
    World
    Faerie
    Main Class
    Paladin Lv 100
    I genuinely am thrilled & excited for SAM changes + less buttons/less cluttering = the more fun, more immersion, the better!

    I truly don’t understand why is it bothering most people that bad,

    It hardly is any nerfing really
    (4)

  3. #3
    Player
    Awkward's Avatar
    Join Date
    Mar 2019
    Posts
    35
    Character
    Vaettir Schwarzer
    World
    Adamantoise
    Main Class
    Warrior Lv 88
    Quote Originally Posted by Vencio View Post
    I genuinely am thrilled & excited for SAM changes + less buttons/less cluttering = the more fun, more immersion, the better!

    I truly don’t understand why is it bothering most people that bad,

    It hardly is any nerfing really
    It's mostly from people who meta bandwagon honestly, there are plenty of other jobs in much worse shape than SAM ever was who never complained to this alarming degree.
    (4)

  4. #4
    Player
    Roxus's Avatar
    Join Date
    Apr 2012
    Location
    Shirogane
    Posts
    181
    Character
    Ryuuko Souha
    World
    Jenova
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Awkward View Post
    It's mostly from people who meta bandwagon honestly, there are plenty of other jobs in much worse shape than SAM ever was who never complained to this alarming degree.
    "Other jobs had it worse so you've no right to complain." This is an awful argument, stop trying to invalidate valid criticism. These kinds of posts help no one. If you don't want to see the complaints, just leave the forum for the day, or ignore them. None of those other jobs you mentioned deserved to be neglected either.
    (40)

  5. #5
    Player
    Amh_Wilzuun's Avatar
    Join Date
    Feb 2021
    Location
    Ul'Dah
    Posts
    303
    Character
    Amh Wilzuun
    World
    Famfrit
    Main Class
    Monk Lv 100
    Quote Originally Posted by Vencio View Post
    I genuinely am thrilled & excited for SAM changes + less buttons/less cluttering = the more fun, more immersion, the better!

    I truly don’t understand why is it bothering most people that bad,

    It hardly is any nerfing really
    It’s less fun for me when they took out one of the most fun buttons in the jobs. Just a fun button removed with nothing to replace it
    (23)

  6. #6
    Player
    Awkward's Avatar
    Join Date
    Mar 2019
    Posts
    35
    Character
    Vaettir Schwarzer
    World
    Adamantoise
    Main Class
    Warrior Lv 88
    Quote Originally Posted by Roxus View Post
    "Other jobs had it worse so you've no right to complain." This is an awful argument, stop trying to invalidate valid criticism. These kinds of posts help no one. If you don't want to see the complaints, just leave the forum for the day, or ignore them. None of those other jobs you mentioned deserved to be neglected either.
    I wasn't making an argument so much as an observation. Aside from the kaiten change I don't really see any valid criticism though in my opinion. My stance on SAM was that its damage pad needed adjustments because it was completely centralizing and overpowered and the job which gave 14 raid buff jobs(the bulk majority) by far the most DPS and it wasn't even close. It just simply wasn't balanced and this is the truth as shown by the numbers. The fact it's remained in this state so long and no one seems to think anything is wrong with it is mind boggling to me.
    (4)

  7. #7
    Player
    ShanaShirayuki's Avatar
    Join Date
    Jun 2011
    Posts
    204
    Character
    Akali Kurai
    World
    Exodus
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Awkward View Post
    It's mostly from people who meta bandwagon honestly, there are plenty of other jobs in much worse shape than SAM ever was who never complained to this alarming degree.
    How incredibly condescending. I've been maining this class since Stormblood and you say all of our opinions and experience with the class are invalid? Get over yourself.

    Also it seems you weren't here during the Hagakure debacle; there was similar backlash which prompted SE to re-add it back into the game. Then again based on your posts, ignorance on this matter seems to be your forte.
    (28)
    "SCREW IT GOING WHM AST CAN'T DEFEND THEMSELVES" -Noob Healer in Seal Rock 10/17/2015

  8. #8
    Player
    Roxus's Avatar
    Join Date
    Apr 2012
    Location
    Shirogane
    Posts
    181
    Character
    Ryuuko Souha
    World
    Jenova
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Awkward View Post
    I wasn't making an argument so much as an observation. Aside from the kaiten change I don't really see any valid criticism though in my opinion. My stance on SAM was that its damage pad needed adjustments because it was completely centralizing and overpowered and the job which gave 14 raid buff jobs(the bulk majority) by far the most DPS and it wasn't even close. It just simply wasn't balanced and this is the truth as shown by the numbers. The fact it's remained in this state so long and no one seems to think anything is wrong with it is mind boggling to me.
    I have a hard time believing you read any of the constructive posts on the matter. Would you care to explain why none of our feedback is valid, then? Have you considered that possibly, the job isn't the issue, but rather how buffs, substats, and burst windows interact are? I'll make it easy for you and post it again. Yoshi P has touched upon the fact they want to get rid of the crit variance issue and the burst meta, alongside substat balance. However, that was supposed to be a change for everyone. Instead, they changed one job and left everything else as is, creating an issue where player exclusion is now becoming a thing, again. They should have introduced these changes at the same time as everyone else's changes to bring parity.
    (25)

  9. #9
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    I think that if Samurai players were really passionate about Kaiten, then by all means, bring it back.

    What I don't respect, though, is the argument that SAM should have an even bigger dps lead over other melee jobs because it's so much more 'complex', that we constantly saw touted on the forums and reddit during 6.0. If you make that argument, you're pretty much begging the dev team to simplify your job and then nerf it back into equality. If you're content with the gameplay on your job, then it's best to lay low and let jobs that actually need the dev team focus get it.
    (7)

  10. #10
    Player
    SlickPaws's Avatar
    Join Date
    Dec 2021
    Posts
    140
    Character
    Slickpaws Mcgraw
    World
    Omega
    Main Class
    Gunbreaker Lv 96
    Quote Originally Posted by Roxus View Post
    I have a hard time believing you read any of the constructive posts on the matter. Would you care to explain why none of our feedback is valid, then? Have you considered that possibly, the job isn't the issue, but rather how buffs, substats, and burst windows interact are? I'll make it easy for you and post it again. Yoshi P has touched upon the fact they want to get rid of the crit variance issue and the burst meta, alongside substat balance. However, that was supposed to be a change for everyone. Instead, they changed one job and left everything else as is, creating an issue where player exclusion is now becoming a thing, again. They should have introduced these changes at the same time as everyone else's changes to bring parity.
    He has no interest in reading any kind of constructive post on the matter. The very fact he made this thread to post a shitty meme is evidence of that. This thread is nothing more than a gloat from someone who isn't affected by the changes and wants to rub it in everyone's faces.

    Quote Originally Posted by Lyth View Post
    I think that if Samurai players were really passionate about Kaiten, then by all means, bring it back.

    What I don't respect, though, is the argument that SAM should have an even bigger dps lead over other melee jobs because it's so much more 'complex', that we constantly saw touted on the forums and reddit during 6.0. If you make that argument, you're pretty much begging the dev team to simplify your job and then nerf it back into equality. If you're content with the gameplay on your job, then it's best to lay low and let jobs that actually need the dev team focus get it.
    The only thing worse than dismissing any form of criticism from SAM mains is repeatedly posting about how it's all their own fault in every thread you can find. It's disingenuous, unproductive and if nothing else, spiteful. We're all playing the same game here, so there's really no point in the community turning on each other over shit that clearly doesn't matter to you or the OP because neither of you main the class in question. When Square eventually comes for your mains, makes arbitary changes to your favourite jobs and you want to voice your distaste, you'll find yourself lacking in support pretty quickly.
    I don't play SMN, MNK, MCH or DRK all that much but I know they've been suffering and a lot of valid points have been made but I'm not going to shit all over them because I have some axe to grind with the class or the people who generally play them. Now that they've come for the SAMs though, we deserve it. Makes sense.
    (21)
    Last edited by SlickPaws; 04-12-2022 at 02:06 PM.

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