Well i love the new delicious buffs in 6.1 soo much can cannot wait for it to go live
However now there is just minor tweaks for white mage i would love to see
1) free cure
I would like to see a QoL change to this trait to not proc off "cure" but instead make it proc off ANY spell and cause ANY next spell to cost no MP
2) regen
Regen skill gets barely used because its a GCD which white mage wont ever use it because glaring is precious to the whitemage to keep damage rolling and heal via lilies , so this skill gets forgotten due to being on the GCD, so my response would be ....Turn it OGCD with a cd of 15sec
This will also add an additional button press between glares, to prevent 1.1.1.1.1 .2 spare of glares and dia and also help with fluff damage from autos instead if just relying on Kardia/Eos
So now the white mage will be more around
Spam glares
Use divine bension on cd
Use regen on cd
Use dia every 30sec
Use assize every 45sec
Use misery every 60sec (6.1changes)
For healing white mage should priorities lilies above all other aspect if healing to generate blood lilies for misery
This change would make white mage a little more proactive and not falling asleep while glaring
3) tetragrammation
With 6.1 changes and its offical that SE wants us to use lilies more to get to misery, i feel that tetra is kinda out of place now?
Maybe it should give a lily/blood lily but this would create a problem with blood lily alignment
But at this time its just 700 potency heal, i would like this to be redesigned to benefit the white mage in some form (at this current time i have legit no idea other then it feels out of place due to 6.1)
3) future QoL changes for expansions for button bloat
Currently some jobs have button bloat and for the "long term" for white mage i feel that Afflatus solace and Afflatus rapture should "NOT" be bound by keys, but instead turn cure ll into afflatus solace and medica l into afflatus rapture
This is for the future to allow se incorperate future spells in 7.0 and beyond and reduce button bloat overall for the white mage for the future
4) swiftcast and raise
As we know it swiftcast is mainly used for "raise" most of the time, and i feel its about time to merge the two skills together and have a "small" cooldown on raise to compensate for the merge even if its 20seconds ill take it
This also prevent healers sitting tight and trying to hardcast raise back to back when a party member have fallen repeatively when swiftcast have been used up, all these does is eat into the healers MP and cause drastic stress for the healer overall , and just delays the wipe as a whole, if many members have fallen we still have healer LB3 for a reason
Trust me when in party finder and a healer and u end up hard casting raise to prevent a wipe....its NOT fun and cause uneeded stress
5)for the future of white mage
I would like to see an expansion of the lily system or make some fun interactions with the white mage "regens" but i would like to see more future "earth" and "wind" skills added to the white mage kit, water is cool but we lack the other 2 elements which is stated in its lore
Thank you for reading this is my own opinion of white mage, and i wish you all the best