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  1. #1
    Player
    Dragonlancer's Avatar
    Join Date
    Dec 2021
    Location
    Limsa
    Posts
    33
    Character
    Tas Burrfoot
    World
    Malboro
    Main Class
    Archer Lv 90

    FF14 becoming more solo friendly is good

    As the majority of players enjoy playing their class solo, the content should reflect the base. Grouping in dungeons is fine, but for the average player the content should be soloable.
    Overly complicated and ridiculous mechanics only appease the masochistic players who never leave their keyboard. This group accounts for a very small percentage. If these people want bragging rights, maybe they should study to become scientists and develop new treatments for cancer. Having a game so difficult that only those who never leave the confines of their room solves nothing.
    That's why I am happy they have taken a route that is solo friendly as well as has ridiculous challenges for those few that want it.
    Video games are for fun. They are not for polishing one's epeen in town showing off what nobody else can get without quitting their jobs, family, life to get.
    (26)

  2. #2
    Player
    Imoye's Avatar
    Join Date
    Sep 2013
    Posts
    285
    Character
    Onywen Fraelia
    World
    Ragnarok
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Dragonlancer View Post
    As the majority of players enjoy playing their class solo
    Source? Thank you in advance.
    (19)

  3. #3
    Player
    SlickPaws's Avatar
    Join Date
    Dec 2021
    Posts
    140
    Character
    Slickpaws Mcgraw
    World
    Omega
    Main Class
    Gunbreaker Lv 96
    Quote Originally Posted by Dragonlancer View Post
    As the majority of players enjoy playing their class solo, the content should reflect the base. Grouping in dungeons is fine, but for the average player the content should be soloable.
    Overly complicated and ridiculous mechanics only appease the masochistic players who never leave their keyboard. This group accounts for a very small percentage. If these people want bragging rights, maybe they should study to become scientists and develop new treatments for cancer. Having a game so difficult that only those who never leave the confines of their room solves nothing.
    That's why I am happy they have taken a route that is solo friendly as well as has ridiculous challenges for those few that want it.
    Video games are for fun. They are not for polishing one's epeen in town showing off what nobody else can get without quitting their jobs, family, life to get.
    Eh, there's no money in curing cancer. I'd rather run dungeons while keeping my day job.
    Video games are for fun, but what if a lot of my fun is dependent on the social experience of an MMO and actively being challenged? At that point the video game is not fun anymore.
    (11)

  4. #4
    Player
    ryouma17's Avatar
    Join Date
    Aug 2012
    Posts
    905
    Character
    Haven Belle
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Dragonlancer View Post
    FF14 becoming more solo friendly is good
    indeed it is
    (9)

  5. #5
    Player
    Mika_Zahard's Avatar
    Join Date
    Nov 2017
    Location
    Ul'dah
    Posts
    485
    Character
    Mika Zahard
    World
    Balmung
    Main Class
    Paladin Lv 100
    All this does is continue to promote incorrect gameplay.

    Well, at least i can always queue with other human beings.
    (10)

  6. #6
    Player
    Wrytched's Avatar
    Join Date
    Dec 2021
    Posts
    12
    Character
    Dhampyr Wretchedheart
    World
    Mateus
    Main Class
    Arcanist Lv 80

    Solo / Group

    I believe the decision to make solo content and NPC groups is to try to draw more of the traditional final fantasy players who played several of single player games. Those games had you playing along side a group of NPCs that you relied on. The main draw in those games was the visual often emotional story telling. Final Fantasy 14 is everything wonderful about those single player games with an incredible community. Many players are adverse to MMOs because they do not like the idea of relying on other people and aren't comfortable being social or simply do not want to be bothered.

    There will be plenty of things for people who enjoy MMOs to do. You will still have the ability to do things as groups and at the end of the day, high-end content will still require working with others. Maybe not the dungeons, but raids and trials...

    Anyway, I hope that this will be implemented in such a way that they can bridge the gap between solo and social play styles.

    I do not have a steady group. I am not a member of an FC. I chat with a few people in the game. I think I have almost 15 people on my friends list in 9 months of playing the game... The trust system helped me at times when I felt uncomfortable or wanted to learn dungeons. The community has been helpful and patient when it comes to trials and raids. I believe there's potential and I think it will bring more people into the game.
    (10)

  7. #7
    Player Kyrj's Avatar
    Join Date
    Nov 2020
    Posts
    595
    Character
    Funyun Knight
    World
    Gilgamesh
    Main Class
    Pugilist Lv 90
    I wish I could play Single Player games but actually have 10,000 other people in it as well. Maybe they should change the game for me.
    (11)

  8. #8
    Player Hurlstone's Avatar
    Join Date
    Jun 2014
    Posts
    867
    Character
    Valamist Hurlstone
    World
    Phoenix
    Main Class
    Red Mage Lv 90
    As someone who enjoys playing solo, I do think these changes are good overall. FFXIV has one of the best stories in the franchise, and unlike most other MMOs it treats the story and lore with higher priority. I have known a few people who found it intimidating that the game forces you to do group content to experience that, so I am glad this will help them.

    Another reason why I like this system is the fact that playing solo allows you to experience the dungeons without having to look up a guide and study the mechanics first. Thats always been a bit of a pet peeve of mine since I started playing MMOs. With this system you can actually learn all that with a team of NPCs who are a little less intimidating then other players, and it means aspects like the bosses and environments are not spoiled in advance. Sure, such mechanics matter little in the ARR content, but for the expansions and beyond I think its a good thing!
    (11)

  9. #9
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,461
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Solo friendly doesn't mean solo required. It's an option they're providing. I enjoy doing new content by myself now because I can stop and read the little notes in places and take in the areas. A lot of the time they're not there for just for show. There are many people who don't know about the note in Sastasha I would bet.
    (19)

  10. #10
    Player
    Listrella's Avatar
    Join Date
    Jan 2016
    Posts
    401
    Character
    Astrella Riverstar
    World
    Twintania
    Main Class
    Reaper Lv 90
    I don't see what the problem is, if you don't want to play solo, don't play solo, nothing wrong with giving people more options though.
    (17)

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