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  1. #1
    Player
    Dragonlancer's Avatar
    Join Date
    Dec 2021
    Location
    Limsa
    Posts
    33
    Character
    Tas Burrfoot
    World
    Malboro
    Main Class
    Archer Lv 90

    FF14 becoming more solo friendly is good

    As the majority of players enjoy playing their class solo, the content should reflect the base. Grouping in dungeons is fine, but for the average player the content should be soloable.
    Overly complicated and ridiculous mechanics only appease the masochistic players who never leave their keyboard. This group accounts for a very small percentage. If these people want bragging rights, maybe they should study to become scientists and develop new treatments for cancer. Having a game so difficult that only those who never leave the confines of their room solves nothing.
    That's why I am happy they have taken a route that is solo friendly as well as has ridiculous challenges for those few that want it.
    Video games are for fun. They are not for polishing one's epeen in town showing off what nobody else can get without quitting their jobs, family, life to get.
    (26)

  2. #2
    Player
    Imoye's Avatar
    Join Date
    Sep 2013
    Posts
    285
    Character
    Onywen Fraelia
    World
    Ragnarok
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Dragonlancer View Post
    As the majority of players enjoy playing their class solo
    Source? Thank you in advance.
    (19)

  3. #3
    Player
    Dragonlancer's Avatar
    Join Date
    Dec 2021
    Location
    Limsa
    Posts
    33
    Character
    Tas Burrfoot
    World
    Malboro
    Main Class
    Archer Lv 90
    Quote Originally Posted by Imoye View Post
    Source? Thank you in advance.
    https://www.forbes.com/sites/abigail...h=48a5ec051928

    is one. You are welcome.
    (7)

  4. #4
    Player
    SlickPaws's Avatar
    Join Date
    Dec 2021
    Posts
    140
    Character
    Slickpaws Mcgraw
    World
    Omega
    Main Class
    Gunbreaker Lv 96
    Quote Originally Posted by Dragonlancer View Post
    As the majority of players enjoy playing their class solo, the content should reflect the base. Grouping in dungeons is fine, but for the average player the content should be soloable.
    Overly complicated and ridiculous mechanics only appease the masochistic players who never leave their keyboard. This group accounts for a very small percentage. If these people want bragging rights, maybe they should study to become scientists and develop new treatments for cancer. Having a game so difficult that only those who never leave the confines of their room solves nothing.
    That's why I am happy they have taken a route that is solo friendly as well as has ridiculous challenges for those few that want it.
    Video games are for fun. They are not for polishing one's epeen in town showing off what nobody else can get without quitting their jobs, family, life to get.
    Eh, there's no money in curing cancer. I'd rather run dungeons while keeping my day job.
    Video games are for fun, but what if a lot of my fun is dependent on the social experience of an MMO and actively being challenged? At that point the video game is not fun anymore.
    (11)

  5. #5
    Player
    ryouma17's Avatar
    Join Date
    Aug 2012
    Posts
    911
    Character
    Haven Belle
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Dragonlancer View Post
    FF14 becoming more solo friendly is good
    indeed it is
    (9)

  6. #6
    Player
    Mika_Zahard's Avatar
    Join Date
    Nov 2017
    Location
    Ul'dah
    Posts
    489
    Character
    Mika Zahard
    World
    Balmung
    Main Class
    Paladin Lv 100
    All this does is continue to promote incorrect gameplay.

    Well, at least i can always queue with other human beings.
    (10)

  7. #7
    Player
    Dragonlancer's Avatar
    Join Date
    Dec 2021
    Location
    Limsa
    Posts
    33
    Character
    Tas Burrfoot
    World
    Malboro
    Main Class
    Archer Lv 90
    Quote Originally Posted by Mika_Zahard View Post
    All this does is continue to promote incorrect gameplay.

    Well, at least i can always queue with other human beings.
    What the heck is incorrect gameplay???
    I bought the game, I play it how I like. I am not obligated to play grouped, and I do not subscribe to hive mentality.
    Incorrect gameplay sounded freakishly like some Orwellian nightmare.
    (11)

  8. #8
    Player
    cactusbees's Avatar
    Join Date
    Jul 2017
    Posts
    171
    Character
    Yui Uzuki
    World
    Hyperion
    Main Class
    Bard Lv 90
    Quote Originally Posted by Mika_Zahard View Post
    All this does is continue to promote incorrect gameplay.

    Well, at least i can always queue with other human beings.
    That's all well and fine for you and your playstyle. Remember that this is babby's first RPGMMO for many players and they're dipping their feet in finally. Let them do as they do.
    (3)

  9. #9
    Player
    Wrytched's Avatar
    Join Date
    Dec 2021
    Posts
    12
    Character
    Dhampyr Wretchedheart
    World
    Mateus
    Main Class
    Arcanist Lv 80

    Solo / Group

    I believe the decision to make solo content and NPC groups is to try to draw more of the traditional final fantasy players who played several of single player games. Those games had you playing along side a group of NPCs that you relied on. The main draw in those games was the visual often emotional story telling. Final Fantasy 14 is everything wonderful about those single player games with an incredible community. Many players are adverse to MMOs because they do not like the idea of relying on other people and aren't comfortable being social or simply do not want to be bothered.

    There will be plenty of things for people who enjoy MMOs to do. You will still have the ability to do things as groups and at the end of the day, high-end content will still require working with others. Maybe not the dungeons, but raids and trials...

    Anyway, I hope that this will be implemented in such a way that they can bridge the gap between solo and social play styles.

    I do not have a steady group. I am not a member of an FC. I chat with a few people in the game. I think I have almost 15 people on my friends list in 9 months of playing the game... The trust system helped me at times when I felt uncomfortable or wanted to learn dungeons. The community has been helpful and patient when it comes to trials and raids. I believe there's potential and I think it will bring more people into the game.
    (10)

  10. #10
    Player
    splinter1545's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    139
    Character
    Edco Bane
    World
    Ultros
    Main Class
    Bard Lv 90
    Quote Originally Posted by Wrytched View Post
    Many players are adverse to MMOs because they do not like the idea of relying on other people and aren't comfortable being social or simply do not want to be bothered.
    Let's be honest, this probably isn't true. Sure, there are some that don't want to play an MMO, but the reason a lot of single player fans haven't played this game yet is because of the sub fee, and even with all these changes, they still won't play because who would want to pay a sub fee to basically play a single player game? Even the small amount of people that will join because it stripped MMO portions of it's story will still leave, because once they finish the MSQ there will be no reason for them to stay as they aren't interested in what the game actually is at it's core.

    Don't get me wrong, I understand why they are doing it, but at the same time it worries me because the reason I even picked up this game back at the relaunch was because it was an MMO Final Fantasy. And they are slowly stripping that away to turn it into something that it just simply isn't.
    (4)
    Last edited by splinter1545; 04-14-2022 at 03:32 AM.

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