Quote Originally Posted by Xenon_S View Post
If we go by the credits, there are only 3 individuals named for the battle system designer section.
Three.
:C Thats sadge

I realize quantity doesnt necessarily equate quality, but maybe they should get more people for battle system design? Anything to have more devs give the dedicated amount of time to play all jobs. No picking favorites. The whole point of the combat is to make sure every class feels rewarding and fun to play first and foremost, not just "simple to understand". There's a difference there. Thats all I ask. Nobody who loves Samurai would want to have Kaiten removed. Nobody who loves healers would want to have to press the same damage button and dot button for the entirety of their dps downtime. We need these devs to please love these jobs, and I realize we cant force someone to LOVE a playstyle but at least give them the necessary care and attention to as much as how YoshiP does for Black Mage. Its his main and so obviously that class feels the most fun and rewarding to play currently because he's knows the ins and outs in how to maximize the job's potential.