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  1. #1
    Player
    Atelier-Bagur's Avatar
    Join Date
    Jan 2022
    Posts
    3,980
    Character
    Cordelia Emery
    World
    Coeurl
    Main Class
    Marauder Lv 82
    Quote Originally Posted by Imoye View Post
    Yoshi honestly needs to take a good hard look at what his dev team is doing. How can they begin to remove abilities mid-expansion and not expect people to be upset? This whole SAM thing is beyond ridiculous because no one has been asking for the changes they are implementing - and they came more or less out of nowhere. It's completely nonsensical! Never mind SMN who got their entire class basically deleted and reduced to a job that can be played with a one button macro.
    It boggles my mind. You figure this dev team would be always on top of their game but its seems like they're getting distracted with other things and not properly thinking with their changes for the current job game. I seriously wish YoshiP or somebody at the dev team properly played EVERY.SINGLE.CLASS in this game because Im sure if they spent a good chunk of their time playing these classes then we probably wouldnt have such odd choices for job adjustment. Unless they seriously do play these classes and they're actually satisfied with their current class designs? There's no way anybody would be that dense.
    (4)

  2. #2
    Player
    Xenon_S's Avatar
    Join Date
    Jul 2015
    Posts
    94
    Character
    Xenon Shinkiro
    World
    Gilgamesh
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Atelier-Bagur View Post
    It boggles my mind. You figure this dev team would be always on top of their game but its seems like they're getting distracted with other things and not properly thinking with their changes for the current job game. I seriously wish YoshiP or somebody at the dev team properly played EVERY.SINGLE.CLASS in this game because Im sure if they spent a good chunk of their time playing these classes then we probably wouldnt have such odd choices for job adjustment. Unless they seriously do play these classes and they're actually satisfied with their current class designs? There's no way anybody would be that dense.
    If we go by the credits, there are only 3 individuals named for the battle system designer section.
    Three.
    (3)

  3. #3
    Player
    Atelier-Bagur's Avatar
    Join Date
    Jan 2022
    Posts
    3,980
    Character
    Cordelia Emery
    World
    Coeurl
    Main Class
    Marauder Lv 82
    Quote Originally Posted by Xenon_S View Post
    If we go by the credits, there are only 3 individuals named for the battle system designer section.
    Three.
    :C Thats sadge

    I realize quantity doesnt necessarily equate quality, but maybe they should get more people for battle system design? Anything to have more devs give the dedicated amount of time to play all jobs. No picking favorites. The whole point of the combat is to make sure every class feels rewarding and fun to play first and foremost, not just "simple to understand". There's a difference there. Thats all I ask. Nobody who loves Samurai would want to have Kaiten removed. Nobody who loves healers would want to have to press the same damage button and dot button for the entirety of their dps downtime. We need these devs to please love these jobs, and I realize we cant force someone to LOVE a playstyle but at least give them the necessary care and attention to as much as how YoshiP does for Black Mage. Its his main and so obviously that class feels the most fun and rewarding to play currently because he's knows the ins and outs in how to maximize the job's potential.
    (2)

  4. #4
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,655
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Xenon_S View Post
    If we go by the credits, there are only 3 individuals named for the battle system designer section.
    Three.
    Expansions release every 2 years (730 days). If you spent 730 days designing 3 new actions for a single job you would be bored for most of those days, so it makes a lot of sense for them to focus on multiple.
    (1)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

  5. #5
    Player
    Xenon_S's Avatar
    Join Date
    Jul 2015
    Posts
    94
    Character
    Xenon Shinkiro
    World
    Gilgamesh
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Jeeqbit View Post
    Expansions release every 2 years (730 days). If you spent 730 days designing 3 new actions for a single job you would be bored for most of those days, so it makes a lot of sense for them to focus on multiple.
    Go read Enhanced Unmend and tell me that they "focused" on multiple.
    (8)