I have no emotional investment in Samurai whatsoever. I am a strict omni-tank in content. A solid 90% of the posts I have made on this public forum have been either long form analysis and discussion posts or posts meant to inform/dissuade misinformation. The exceptions are posts like these, where it's either in a joking tone, or direct confrontations to my opinions. Due to the absurd length of my posts, and the fact that I played the long-game in terms of not just job design, but also the myriad of almost every sub-system inside of XIV's content sphere, I would like to say I am the opposite of impulsive. When everyone was ready to crucify SE for not reworking DRK for the 4th time, I was one of the people who set aside my personal love for the job to objectively analyze it as an improved version of a mediocre at best rework.
I am simply observing what it's like to be on the other side. To witness another job that focuses highly on aDPS, personal responsibility, a higher than normal skill floor/ceiling distribution, with a somewhat maligned community perception, get thoroughly wrecked like this in the eyes of it's playerbase. Because it in turn, reflects upon me, and my own approach and hopes towards striving for more engaging design. My perspective as a result, is naturally going to be skewed after seeing my own role obliterated. But I need to see those perspectives to center my own compass for what I'm looking for in my gameplay experiences, even going beyond XIV.
I know what it's like to lose the job you love to people who don't care about it or for reasons that no one, not even the developer team, can adequately explain. I will never play HW/SB DRK again. The muscle memory is still there after years of it being gone, like a phantom limb. It's a betrayal, even if it technically shouldn't be at all. Job identity flows into player, or even personal identity more often than most would like to admit. I myself am guilty of this.
This has been handled, by all parties, in the worst way possible. The only people who are justified are the SAM players regardless of their actual opinions on the change itself, since none of them signed up for this. I wonder if the focus on "evening out DPS discrepencies" came from DSR, and the focus on shorter, 1 minute bursts that made SAM too powerful in that content. But then NIN exists, with it's massive Hyoshos, so I'm not too sure. As I'm not a DPS player, I seek more knowledge. That's the only reason I'm here at all.