Quote Originally Posted by Ziggurat8 View Post
How's Monk feel these days? Was thinking about leveling it. I need something since Sam plays so weirdly now.
Pros:

- The blitz moves have high potency and will satisfy a sam refugee's need for big hits. Phantom Rush can reach above 60k like Ogi once did...

- Busy and fun burst phase that isn't always the same

- More than one rotation to choose from (double solar vs optimal drift, both feel a bit different and are better depending on the fight)

- Great glamour

- high performing damage but still has party buffs, including one of the only party utility buffs from a dps (mantra)

- Riddle of earth is broken for self sustain. You can mitigate just about every bit of unavoidable damage with 3 charges and it lasts 3 GCDs, making it longer than third eye and has 20% mit.

- FAST gcd.

- Thunderclap is the coolest and most useful gap closer besides en avante.

- Perfect blitz plus shadow of the destroyers makes monk a mob grinder for dungeon AOE. Way more fun than the gimped sam AOE

- SSS is a cool alternative to a ranged attack imo and it's fun when you can use it properly


Cons:

- Downtime outside of burst can be boring

- Some animations on the base GCDs need to be updated, like bootshine and true strike

- Riddle of wind is an odd skill

- Only two positionals now like the other melees.

I don't have much else for cons, I am happy with the job overall although I would be even happier with old SAM back