Quote Originally Posted by SieyaM View Post
The reason for the change in card effects is because certain communities within the game would only play balance, which was a DPS boosting card, and declared all other cards useless. This community was listened to and the card effects have all been turned into the balance.
And here I thought the only card that wasn't used was uh... which one granted TP? Spire? I thought that was the one no one liked.

But since we're talking about AST, I miss the idea of how flexible it could be with its two modes of diurnal and nocturnal sect. Neutral sect survived but I don't get why they needed to remove half of the jobs kit when it was just tied to a stance you choose before combat.

And on the topic of SAM, I don't log in frequently, but the few times that I do, I typically go dps because I'm too lazy to play tank a lot of the time, but currently my only jobs at 90 are GNB and SAM, and it feels really odd trying to keep track of what I should be doing. I don't know if I should be pooling my kenki for more shinten in spurts or spamming it incessantly at low kenki values, but I'm unironically paying less attention to the fights with a button gone.

I'm having tunnel vision by looking at my bars and resource, using Hagakure more frequently and am only using Midare infrequently. Before I used to build those like no one's business and now it's a 50/50 if I even use it or burn the Sen for kenki.

Am I playing as the devs intended yet? It seems a bit more in line with the change to Tenka Goken that I'm eating unnecessary hits just to make use of as much of my kit as I can remember to.