It has now been a full week since the changes. The short of it is, I still feel 6.1 SAM is a watered down version of 6.08 SAM.

Guaranteed crits on Midare and Ogi make both of these far less exciting. Instead of being blown away from Direct hit Crits, now its a small hype because really, its just a Direct Hit. That feeling of try-harding on a pull because I got an amazing opener is so much more tame than before and that's kind of depressing.

The Tenka Goken change is so bland. I've started watching Youtube while doing dungeons because why do I really need to pay attention? Its not like I need to focus on which target will allow me to hit the most enemies. QoL can and has been pushed too far. Even the slightest inconvenience must be improved.

The Kaiten change is still terrible. Now I'm spamming Shintens like there's no tomorrow. How is that better? How is any of this better?

All this patch did was flatten the high points of SAM with nothing given in return.