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  1. #1
    Player
    Roxus's Avatar
    Join Date
    Apr 2012
    Location
    Shirogane
    Posts
    181
    Character
    Ryuuko Souha
    World
    Jenova
    Main Class
    Samurai Lv 90
    So there have been talks of changing Midare Setsugekka to a Multi-hit skill, similar to Dream Within a Dream. Some people seem open to the idea. Of course, all the suggestions given involve rolling back to 6.08 before changing Samurai further.

    I'd like to add my own silly ideas (on top of incorporating some good ideas I've seen here), though it's mostly for fun while waiting for YoshiP's promised response.

    Third Eye: Duration changed to 6 seconds. Changes to Higan on successful mitigation.
    Higan: Grants a regen to self.
    Seigan: Reintroduced. Now grants a Meditation stack on use. 55s CD.

    Enhanced Tsubame-gaeshi: Removed
    Enhanced Meikyo Shisui: Removed

    Senei and Guren: Replaces Shinten and Kyuten when using Ikishoten.
    Gyoten: Changed to allow use without a target. Dashes a set distance forward. 0 Cost outside of combat.
    Meditate: (added) Grants and refreshes Fugetsu and Fuka periodically.
    Ikishoten: (added) Changes to Ogi Namikiri on use.
    Shoha: Shoha 2 merged into this skill with AOE fall off.
    Tsubame-gaeshi: Changed to trait. Adds two extra attacks (lines) to Iaijutsus.

    Hissatsu:Shinsoku: Weaponskill. 55s CD & 20(?) Kenki Cost. Sheathe your katana and concentrate, unleashing an upward strike followed by a side slash. Detonates Higanbana and grants 1 Meditation stack.
    Hyosetsu: Your next Yukikaze will change to Hyosetsu after using Shoha. Upgraded Yukikaze with AOE falloff, does not require Hakaze.

    It's definitely not made with any balance kept in mind. I also dislike the extra charges, so I made up some things that could replace them. Numbers would have to be adjusted accordingly, but the reasoning given by JP for Multi-hit attacks is so the numbers don't scale out of control. It also keeps to the theme of the naming conventions. At least that way, the Iaijutsus won't be hitting for the same as your regular rotation, which is frankly stupid.

    In the end it's just for fun while we pass the time. Here's hoping to some news before the start of next week. Oh and most importantly, revert to 6.08 Samurai first and foremost. Have a good night.
    (1)

  2. #2
    Player
    NotReallyMistral's Avatar
    Join Date
    Apr 2022
    Posts
    19
    Character
    Mistral Arthas
    World
    Balmung
    Main Class
    Samurai Lv 90
    I gotta say, i really like the idea of senei/guren replacing shinten/kyuten on ikishoten. Reduces button bloat while still keeping that whole bit working as is and doesn't obstruct anything in terms of rotation. We already get Ikishoten before those two bigger skill so it wouldn't require much in restructuring in terms of when we get the skills. Also, I vote for that Shoha change too since that is the most natural change they could've done when they introduced shoha 2. Still boggles the mind on why it's a separate button.

    Also, i hope they don't keep sam at this state. Hope they say more about this soon because right now, pvp sam feels more like a sam (with the big skills having that ooomph factor in terms of damage) than pve sam with our wet noodle sticks.
    (5)

  3. #3
    Player
    Edweena's Avatar
    Join Date
    Dec 2021
    Posts
    75
    Character
    Edweena Ermagherd
    World
    Famfrit
    Main Class
    Samurai Lv 90
    Quote Originally Posted by NotReallyMistral View Post
    I gotta say, i really like the idea of senei/guren replacing shinten/kyuten on ikishoten. Reduces button bloat while still keeping that whole bit working as is and doesn't obstruct anything in terms of rotation. We already get Ikishoten before those two bigger skill so it wouldn't require much in restructuring in terms of when we get the skills.
    I mocked up an graphic for it a while back so if anyone hasn't seen, this it visualized

    Spread the idea, the devs should absolutely make the change, as it really doesn't have any negatives to it.
    (Warrior already does it lol, imagine if inner chaos was it's own button, instead of replacing fell cleave under nascent chaos, how awful)
    There's very little I can say anymore so just really want the idea to become more widespread lol.

    Merging Senei and Guren is still a valid solution (albeit a lazy one), but this is even better than that since it removes 2 buttons instead of one, and removes drifting on the Ikishoten / Guren & Senei CD's.
    It lowers the skill floor, but maintains the skill ceiling since those at the ceiling already are unlikely to let cd's drift.
    Oh and this is excellent for making way for a new odd or even minute CD they could introduce next expansions if they wanted to as well.
    (7)
    Last edited by Edweena; 04-17-2022 at 05:26 PM.