I severely disliked the SAM changes since the moment the changes were announced in the PLL. Having tried the job in 6.1, I can safely say I hate it even more than I expected. Gameplay is significantly more boring than before and our burst abilities feel like they have very little impact with the numerical changes.
I have seen the math from the Balance Discord and I know that our DPS is about the same when ignoring raid buffs, but this is to be expected when the balance patch was essentially done using a spreadsheet.
This feels like change for change's sake in the worst possible way. My only hope is that the developers actually listen to the overwhelming backlash regarding this and revert SAM back to 6.08. And this shouldn't take until 6.2, there is no reason for us to be stuck with this gutted version of the job for several months, the changes should be walked back ASAP. Thankfully, this isn't completely unrealistic, as they did bring Hagakure back relatively quickly at the beginning of Shadowbringers. Best case scenario would be for the changes to be reverted in today/tomorrow's hotfix, but that might be a bit too optimistic.
At any rate, all of this has been really disappointing, as the new content I've tried so far has been really good and having my main job ruined has really messed with my enjoyment. For the time being, I will be rerolling Monk, ironically enough it feels "burstier" than whatever Samurai is right now.