Quote Originally Posted by Ryaz View Post
Yoshi-P addressed this while reading patch notes and said they wanted to change up both Samurai and Ninja. They are closely monitoring feedback and may make further changes (or reversions) in 6.2 depending in community feedback.

He also said they were going to make a separate post about their reasoning for the changes, which I'm highly interested in seeing because they really feel out of nowhere, especially when there were several other routes to reducing button bloat than removing Kaiten. He's apparently aware a LOT of people aren't happy.
That's a start. Now it's up to us to finish it. The changes need to be reverted, full-stop. I'll live with a circular Tenka Goken. I won't like it but I'll accept that there are plenty of people who might prefer the braindead all-circular aoe GCD combo. Fine, I can compromise on that even if I hate it. But the potency nerfs? The auto-crits? They Kaiten removal? All reverted, 100%. Not some of them reverted. All of them. SAM was perfectly fine as it was in 6.0, and if their stated issue of "action" or "button" bloat is still a problem then the community has brainstormed nearly a half dozen ways to address it that don't involve the removal of core job mechanics.