A bad way to surprise your players is to give them a subpar experience for an expansion to prep for a 'new' one.The counterargument to this is that if these abilities are in preparation to 7.0 and future expansions (aka the next ten years), the team would not want to spoil players into the changes they have in mind years before they get to show them off. Gotta understand that game devs want to surprise their players all the time.
Its a good way to make sure there aren't people to surprise.
Ignoring the fact that I've seen that play out many times to the detriment of games.
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