Quote Originally Posted by Xenon_S View Post
The devs were unhappy because they have trouble balancing samurai's damage profile.
Yup exactly this.
the devs had no idea (or atleast the team in charge for Samurai balance) how to deal with it, the same that the team wants to slowly go away from crit comps.
I get that there are challenges when it comes to balancing EVERY job around EVERY piece of content, nobody can blame the devs there, but it's THEIR job to make it work regardless, it's not like FF14 literally has that community of "if you communicate with us we'll understand" like when Endwalker got delayed, it sucked (a lot but thankfully i could reschedule my off week) but most were "don't worry about it"

it doesn't help that the people doing the job testing apparently can't become "too good" at their respective job or have to fear being removed from that project. (look at the healer tester, he/she was too good, is now replaced ... to appease the bottom of the barrel players) and Yoshi's stance on more engaging healer gameplay being "if you want more engagement out of healers, go play ultimate"

Hope for the LL of 6.2 they'll adress SAMs outcry, he said it won't be happening sooner which is another bottleneck that should be resolved, especially a game on this scale ... WHERE IS THE COMMUNITY MANAGER WHO IS SUPPOSE TO BE OUR LINK TO THE DEVS?!
why not have an CM for each language (or 1 in many languages atleast, that could feed this info to an translator who then feeds it to Yoshi, who then feeds it to his team, who then feeds it back to him and back to the CM back to us, tada, an feedback loop)
Doesn't help the fact that Yoshi stated that his team watches FF14 youtube content (which is fine on itself) but then asks CONTENT CREATORS to pay someone to translate their video into Japanese so that they can understand it. (drakgamestein did this recently on his video about improving mount farm and it comes off as "we can't be bothered learning another language, learn ours instead")