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  1. #1
    Player
    CelestiCer's Avatar
    Join Date
    Apr 2022
    Location
    6.08 Hissatsu: Kaiten Give it back !!! obviously, mhm.
    Posts
    879
    Character
    Celesti Cer
    World
    Jenova
    Main Class
    Alchemist Lv 100
    We're not asking for buffs, we're asking for a revert of their ruination on a beloved Job. Since I am reading justifications on requesting Buffs.


    Quote Originally Posted by OdinelStarrei View Post
    snip
    Plenty of Samurai's have stated that the 6.1 changes were negative, where the Dev's robbed how satisfying Samurai felt to play, without fixing anything and to replace that void they created with nothing. Thus an uproar happened.

    Complexity for the sake of Complexity is as meaningless as removing Buttons to remove more Buttons when it's all made un-rewarding. It's also Ironic... To consistently see the same points repeated, worded differently which essentially boils down to
    • 6.08 Kaiten and Kenki management for DPS execution made SAM to difficult
    • 6.1 Kaiten removal lobotomized the resource gauge and made SAM to easy
    Unpacked? Samurai was never difficult enough to holdback players from finishing any content. And at Normal content, which I regard as MSQ/Dungeons/Normal Trials and Normal Raids/Fates etc? players require near no understanding of a Job to succeed and clear all of it. Hence the " Job becoming to Complex " argument fails in my eyes, unless it comes from a player who genuinely enjoys simplifications.

    Thus, raising the Skill-floor isn't always bad? but it's worse to turn that floor into a swamp, no matter how much players want to express their job they now can't cause we keep sinking downwards. SE's methodology to try and please a player-base by making Jobs continuously easier and more lazy to execute? results in that player-base to eventually request to make it even easier, cause it can never be lazy enough for them. You can see that back in plenty of MMO histories. Making gameplay simpler and easier purely for the sake of pleasing an audience who do not want to learn how to play? is not healthy for an MMO.

    And that's just Kaiten and kenki management. We haven't even dabbled into anti-synergy of Job interactions and buffs due to the " Auto-Crit " changes to Ogi Namikiri and Iaijutsu, which was meant to reduce DPS variance? of which was a never existing problem to fix nothing when it comes to clearing any content. Plus the negative AoE nerves and changes without good reason to also fix nothig.

    Reminder, plenty were just pleased with 6.08 Samurai. That's it. But 6.1 just ruined it, simplified it, made it hollow and nerfed dungeon running and fate grinding tremendously for others. All to fix completely nothing, even their statement 5 months ago of a new direction means that's 5 months of nothing new but a discount version of what we used to love.

    I do not believe in this " War of Complexity " either, every Job has their Skill-Floor and every Job can have their Complexity and Skill-Ceiling for Skill-Expression. I am not sold ever, that we can't have both for any Job, and that there is some (made-up) scarcity that only so much Complexity can go around for each Job requiring homogenization and Simplification of our gameplay.
    (4)

  2. #2
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Complexity should exist and it should be rewarding. My only point was I don't think a games balance should be determined by complexity. That said, I don't think SAM was really all that complex and the removal of kaiten made it too simplistic while not really addressing the reasoning they proclaimed to be removing it for.
    (9)

  3. #3
    Player
    Roxus's Avatar
    Join Date
    Apr 2012
    Location
    Shirogane
    Posts
    181
    Character
    Ryuuko Souha
    World
    Jenova
    Main Class
    Samurai Lv 90
    Hey thanks for bumping my thread, unfortunately a lot of people can't see what you write! Don't think I missed anything important though so all good~

    Lyth, every time I see your posts I just end up confused because I don't know what the hell you're trying to argue for. There's no need to reply though, I'm not interested.



    I hope everyone remembers that they asked for feedback and completely ignored it, so when they go after the rest of the jobs as planned next expansion, you know what you have been paying and supporting. I'm personally done with 14 and I've had a good 12 years. Hope others can get the same level of enjoyment I used to get, it's just not for me anymore though. I'll be dedicating less time and eventually moving on to other games and activities.
    (10)

  4. #4
    Player Mortex's Avatar
    Join Date
    Dec 2017
    Posts
    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Vencio View Post
    No but I am & some others decided to go with the flow with it nonetheless.
    I’m curious. I’m not gonna go through all the post you made because I don’t wanna be a stalker and I don’t even have the time for that. But why exactly do you find the removal of kaiten to be a good change and the swap from pressing kaiten to shinten better. I mean a button is a button but kaiten had at least some thought behind it, but ere ahi tennis just press and forget.
    (2)

  5. #5
    Player Mortex's Avatar
    Join Date
    Dec 2017
    Posts
    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    Sry autocorrect on handy. I’m In the holidays and I don’t have a pc here for editing The last sentence was “shinten is a button you press and forget” .
    (1)

  6. #6
    Player
    Vencio's Avatar
    Join Date
    Sep 2020
    Posts
    570
    Character
    Vencio Luirex
    World
    Faerie
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Mortex View Post
    Sry autocorrect on handy. I’m In the holidays and I don’t have a pc here for editing The last sentence was “shinten is a button you press and forget” .
    Thankfully someone asked me a direct but civil question without hostility!

    That’s alright, I am no stranger in being looked upon as Celes, Rensu & other’s had in the re-attempts to ….”enlighten me”.

    I will reiterate the same answer asI had previously,

    I had no quarrel with Kaiten to be frank long before 6.1 & it did provided a substantial dps boost which truly shined the job itself. Like everyone else, I too was taken off guard at the sudden 6.1 change & though it took me but couple weeks to overcome such radical change I ultimately decided to move on forward as job changes isn’t any stranger all the same.

    Kaiten was never the issue, rather I sought & still do advocate for the pruning of abilities & merge other’s as PvP is a great inspiration of this or so I embrace it. Kaiten’s absence overall hardly affected me & I am seeing SE’s possible vision to follow likewise for every job as well.

    You see, personally I don’t do savage nor hard core content & I value immersion of the world around me along with spatial awareness just about right rather than focus on the complexity of abilities hoarding all over the hotbar screen & that irritates me.

    I believe the job still retains at its greatest & shouldn’t be deemed “dead” as others claim it to be & its natural some praise or dislike the changes but a change is a moving process we’ve all have to adapt regardless rather than stay stagnant.

    As for my “unusual behaviours/expressions” as I am not looking to justify them I just did it in response of being an immediate target which enticed majority of the SAM players to set the “first flames” to deemed me as though I am trolling or are incompetent with the game altogether (of course majority of them being elites I presume).

    In truth, I wish this post & other’s related would be locked down inmediate & just wither away.

    PS: I hope this answer will suffice
    (1)

  7. #7
    Player
    Kaseladen's Avatar
    Join Date
    Apr 2022
    Posts
    48
    Character
    Asiago Kaseladen
    World
    Famfrit
    Main Class
    Sage Lv 90
    I thought I heard an echo but alas

    Thanks for the bump though
    (6)

  8. #8
    Player
    Deithwen's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    317
    Character
    Deithwen Feainnewedd
    World
    Phoenix
    Main Class
    Pugilist Lv 90
    Looks like Vencio farted with his mouth again.
    I don't know what he said though. But it can't be good anyway.
    (5)

  9. #9
    Player
    CelestiCer's Avatar
    Join Date
    Apr 2022
    Location
    6.08 Hissatsu: Kaiten Give it back !!! obviously, mhm.
    Posts
    879
    Character
    Celesti Cer
    World
    Jenova
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by Deithwen View Post
    Looks like Vencio farted with his mouth again.
    I don't know what he said though. But it can't be good anyway.
    The immersion argument is being used for... Justifying button removals? Good thing you can't see it lol... To many buttons is clutter. Sure. So is having a dirty hud. Here's my un-intentional immerse hud for how I play Samurai.



    As you can see... I have barely anything because I just don't need to see anything. Un-intentionally it's pretty immersive. No less buttons needed though, I just memorized it. Was taught to me by mentors when I was still new to the game, although the Samurai weren't mentors they were just... lets call them " Overzealous-Optimizers " who yelled at me about not fighting your hud you're fighting the fight stop fighting your hud, leading to this minimalistic take to see mechanics better.

    You could say if you want immersion for Samurai ( although not applicable to say Jobs with procs ) you could just memorize your job better to not need to look at as many buttons. With Kaiten removal, I went as far as playing without anything pressing Scr-Lck while screen-sharing fights to showcase mechanics even better for players who want to see how I on Sam handle mechanics in the hopes it helps them understand the fights.

    So the immersion argument... to justify less buttons? seems a bit wishy-washy.
    (2)

  10. #10
    Player
    Vencio's Avatar
    Join Date
    Sep 2020
    Posts
    570
    Character
    Vencio Luirex
    World
    Faerie
    Main Class
    Paladin Lv 100
    What’s wrong with immersion?

    PS: Nice place by the way
    (0)

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