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  1. #381
    Player Soge01's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    2,406
    Character
    Waira Amarilla
    World
    Faerie
    Main Class
    Black Mage Lv 100
    When is 6.2? One more month??? Hopefully we'll hear something by then.
    (3)

  2. #382
    Player

    Join Date
    Apr 2022
    Location
    6.08 Hissatsu: Kaiten Give it back !!! obviously, mhm.
    Posts
    879
    Quote Originally Posted by Soge01 View Post
    When is 6.2? One more month??? Hopefully we'll hear something by then.
    Ya I am fairly confident it gets acknowledged and addressed... at least about around before the new Physical Ranged job " Blitz-baller " makes its appearance definitely :/
    (2)

  3. #383
    Player
    Amh_Wilzuun's Avatar
    Join Date
    Feb 2021
    Location
    Ul'Dah
    Posts
    303
    Character
    Amh Wilzuun
    World
    Famfrit
    Main Class
    Monk Lv 100
    Quote Originally Posted by Ziggurat8 View Post
    How's Monk feel these days? Was thinking about leveling it. I need something since Sam plays so weirdly now.
    Pros:

    - The blitz moves have high potency and will satisfy a sam refugee's need for big hits. Phantom Rush can reach above 60k like Ogi once did...

    - Busy and fun burst phase that isn't always the same

    - More than one rotation to choose from (double solar vs optimal drift, both feel a bit different and are better depending on the fight)

    - Great glamour

    - high performing damage but still has party buffs, including one of the only party utility buffs from a dps (mantra)

    - Riddle of earth is broken for self sustain. You can mitigate just about every bit of unavoidable damage with 3 charges and it lasts 3 GCDs, making it longer than third eye and has 20% mit.

    - FAST gcd.

    - Thunderclap is the coolest and most useful gap closer besides en avante.

    - Perfect blitz plus shadow of the destroyers makes monk a mob grinder for dungeon AOE. Way more fun than the gimped sam AOE

    - SSS is a cool alternative to a ranged attack imo and it's fun when you can use it properly


    Cons:

    - Downtime outside of burst can be boring

    - Some animations on the base GCDs need to be updated, like bootshine and true strike

    - Riddle of wind is an odd skill

    - Only two positionals now like the other melees.

    I don't have much else for cons, I am happy with the job overall although I would be even happier with old SAM back
    (5)

  4. #384
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    MNK is rly bizarre when you get into actually playing it optimally, basically always has been.
    To me it just feels outdated with the animations and I am just rly tired of the same combos I rly didn't feel like the Blitz skills made up for that.
    Especially when Elixir Field was made a Blitz gcd when it's just an old ogcd o_o................

    If you play at 60 FPS you also need different gear because of how gcd works ( can look it up on The Balance Discord server ) and the damage can also be really inconsistent and imo it's more noticeable on MNK.
    Poor RNG on MNK is kinda depressing and demoralizing.

    Overall I think MNK is great atm even if I hate the removal of positionals and think it's dumbed down, but to me it also feels outdated on a visual level and repetitive.
    All Jobs are repetitive on some level I just feel it way more on MNK.
    I am not a big fan of the short buff/ dot durations either my dream rework of MNK would focus more on flashy animations and ditch the dot and do something more interesting with Twin Snakes ( also wtf with that new icon, it's just harder to see.. ).
    Make it more of a combo master and build on the Beast Chakra.
    Demolish as a dot just feels very strange imo it always did.
    (1)

  5. #385
    Player
    Alex1337's Avatar
    Join Date
    Apr 2022
    Posts
    52
    Character
    Superlinda Cuzynot
    World
    Lich
    Main Class
    Lancer Lv 80
    Monk is quite good. I absolutely adore the aoe, however, the perfect balance system to me seems tacked on I don’t know. Its not so bad to pick up but I do agree that the buff and dot duration make me look at buffs & boss debuffs more than I’d like.

    Aoe tho 10/10 so fun.
    (1)

  6. #386
    Player
    Ruminous's Avatar
    Join Date
    Jul 2015
    Posts
    232
    Character
    Minerva Goldwinne
    World
    Siren
    Main Class
    Machinist Lv 100
    Quote Originally Posted by CelestiCer View Post
    Ya I am fairly confident it gets acknowledged and addressed... at least about around before the new Physical Ranged job " Blitz-baller " makes its appearance definitely :/
    What, you don't want to blitz? Blitzing is great.

    But seriously yeah, I doubt they'll really address anything in 6.2, even then that's like end of the summer probably or mid summer. Samurai's "fine", obviously. Its dps numbers are good despite the low representation it has now because most people swapped off to the other melee roles. Ninja saw a massive boost in representation!
    (2)

  7. #387
    Player
    AsiTsurugi's Avatar
    Join Date
    Feb 2022
    Posts
    162
    Character
    Asi Tsurugi
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Ruminous View Post
    What, you don't want to blitz? Blitzing is great.

    But seriously yeah, I doubt they'll really address anything in 6.2, even then that's like end of the summer probably or mid summer. Samurai's "fine", obviously. Its dps numbers are good despite the low representation it has now because most people swapped off to the other melee roles. Ninja saw a massive boost in representation!
    SAM is not a problem anymore because no one plays it! Truly an idea only the greatest mind in SE's dev team can conjure up.
    (1)

  8. #388
    Player
    Roxus's Avatar
    Join Date
    Apr 2012
    Location
    Shirogane
    Posts
    181
    Character
    Ryuuko Souha
    World
    Jenova
    Main Class
    Samurai Lv 90
    Hey all.

    One question for you guys - Are you "used to it" by now? How the job plays currently? Because that has been sprinkled here and there as an argument to keep the changes. Because people have already adjusted to these changes, "It's impossible to return to 6.08".

    Personally speaking...don't be ridiculous. How in the world did you get "used to it" when the changes were first put in? Are you saying people are incapable of adjusting back to what we once had? Rather, this is a mindset of one who feels inconvenienced and nothing more regarding the job.

    On another note, Meditate has been brought up as being hard to utilize in it's fullest, especially in Ultimate. People argue that the reward is nonexistent, more so now that we lost all meaning in the Kenki gauge.
    (5)

  9. #389
    Player
    cjbeagle's Avatar
    Join Date
    Apr 2022
    Posts
    265
    Character
    Nishi Il
    World
    Jenova
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Roxus View Post
    Are you "used to it" by now? How the job plays currently?
    I still monitor my kenki even though I have no reason to purely out of habit and still hit Kaiten when I'm supposed to (it's still on my hotbar - it's not going anywhere). My keystrokes are the exact same as they were before except now I have to spam Shinten more often.

    That said, no - I'm not used to it - the small numbers still stand out as underwhelming and Kaiten not happening when I push that button is still a pain point. Spamming Shinten is still obnoxious too.
    (3)

  10. #390
    Player
    AsiTsurugi's Avatar
    Join Date
    Feb 2022
    Posts
    162
    Character
    Asi Tsurugi
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Roxus View Post
    Hey all.

    One question for you guys - Are you "used to it" by now? How the job plays currently? Because that has been sprinkled here and there as an argument to keep the changes. Because people have already adjusted to these changes, "It's impossible to return to 6.08".

    Personally speaking...don't be ridiculous. How in the world did you get "used to it" when the changes were first put in? Are you saying people are incapable of adjusting back to what we once had? Rather, this is a mindset of one who feels inconvenienced and nothing more regarding the job.

    On another note, Meditate has been brought up as being hard to utilize in it's fullest, especially in Ultimate. People argue that the reward is nonexistent, more so now that we lost all meaning in the Kenki gauge.
    I haven't touched SAM in a while because I hated myself to play a husk of a class it once was, so I cannot say I got used to it or will ever get used to it. I have basically swapped to monk to prog the ultimate with and given up on playing SAM for now.
    (4)

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