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  1. #361
    Player
    AndreasSolaria's Avatar
    Join Date
    Oct 2019
    Posts
    11
    Character
    Toyohiza Shimazu
    World
    Behemoth
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Amh_Wilzuun View Post
    Hello Devs.

    Sam still feel bad.

    Revert the changes ASAP.

    Yours truly,

    Amh (Now a Monk Main)
    Yeah i dunno if became reaper or dragoon main
    (4)

  2. #362
    Player

    Join Date
    Apr 2022
    Location
    6.08 Hissatsu: Kaiten Give it back !!! obviously, mhm.
    Posts
    879
    Quote Originally Posted by AndreasSolaria View Post
    Yeah i dunno if became reaper or dragoon main
    I main Miner now. Mountaineer's Gift II uptime. And Decorator. Perpetual Float strat... .__.;
    (4)

  3. #363
    Player
    cjbeagle's Avatar
    Join Date
    Apr 2022
    Posts
    265
    Character
    Nishi Il
    World
    Jenova
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Ziggurat8 View Post
    How's Monk feel these days? Was thinking about leveling it. I need something since Sam plays so weirdly now.
    For me, the 6.0 changes actually made monk worse. OGCDs are rare outside of Brotherhood since Whirlwind Kick and Elixir Field got removed as OGCD cooldowns and repurposed as (GCD) Blitz finishers, so now monks basically do something cool once every 40s, and the time between those 40s windows is mind-numbing - and "something cool" is extremely subjective - personally I find their blitz finishers pretty underwhelming. Post-6.0, monk has become my least favorite melee - might be my least favorite job overall, depending on how summoner ends up (my summoner is only like 55 or something, but so far I hate it).

    EDIT: I just realized I responded to a response to someone else - apologies for the unsolicited opinions. x_x
    (2)

  4. #364
    Player
    xAFROx's Avatar
    Join Date
    Apr 2022
    Posts
    365
    Character
    Gin'ei Mikazuki
    World
    Mateus
    Main Class
    Samurai Lv 90
    Quote Originally Posted by cjbeagle View Post
    For me, the 6.0 changes actually made monk worse. OGCDs are rare outside of Brotherhood since Whirlwind Kick and Elixir Field got removed as OGCD cooldowns and repurposed as (GCD) Blitz finishers, so now monks basically do something cool once every 40s, and the time between those 40s windows is mind-numbing - and "something cool" is extremely subjective - personally I find their blitz finishers pretty underwhelming. Post-6.0, monk has become my least favorite melee - might be my least favorite job overall, depending on how summoner ends up (my summoner is only like 55 or something, but so far I hate it).

    EDIT: I just realized I responded to a response to someone else - apologies for the unsolicited opinions. x_x
    Just FYI, new SMN will play pretty much exactly the same from 50 all the way to 90, with only a slight change in how one your specific summon buttons work. Beyond those trait upgrades, it's not going to be any different. Been leveling for the role quests and there's no change between crystal tower and eden.
    (1)

  5. #365
    Player
    cjbeagle's Avatar
    Join Date
    Apr 2022
    Posts
    265
    Character
    Nishi Il
    World
    Jenova
    Main Class
    Samurai Lv 90
    Quote Originally Posted by xAFROx View Post
    Just FYI, new SMN will play pretty much exactly the same from 50 all the way to 90, with only a slight change in how one your specific summon buttons work. Beyond those trait upgrades, it's not going to be any different. Been leveling for the role quests and there's no change between crystal tower and eden.
    That's...unfortunate. No wonder the thread about the summoner rework being disappointing has so much traction. =|
    (4)

  6. #366
    Player
    Ziggurat8's Avatar
    Join Date
    Aug 2013
    Posts
    13
    Character
    Clericus Nox
    World
    Excalibur
    Main Class
    Viper Lv 100
    Quote Originally Posted by cjbeagle View Post
    For me, the 6.0 changes actually made monk worse. OGCDs are rare outside of Brotherhood since Whirlwind Kick and Elixir Field got removed as OGCD cooldowns and repurposed as (GCD) Blitz finishers, so now monks basically do something cool once every 40s, and the time between those 40s windows is mind-numbing - and "something cool" is extremely subjective - personally I find their blitz finishers pretty underwhelming. Post-6.0, monk has become my least favorite melee - might be my least favorite job overall, depending on how summoner ends up (my summoner is only like 55 or something, but so far I hate it).

    EDIT: I just realized I responded to a response to someone else - apologies for the unsolicited opinions. x_x
    No apology necessary. All opinions are welcome.
    (2)

  7. #367
    Player
    Haru-Wells's Avatar
    Join Date
    Jan 2018
    Posts
    2
    Character
    Lucky Xlll
    World
    Alpha
    Main Class
    Red Mage Lv 90

    Samurai is very weak in Dragonsong's Reprise Ultimate

    Hi everyone. Just a random caster reporting from a midcore Dragonsong ultimate progression.

    It's truly sad too see Samurai underperform a Summoner in raw damage against Thordan/Nidhogg and CO. in the new Ultimate content. Normally I would not care as a caster main but seeing this job and my static Samurai being so good in 6.08 and witness what it is now is very heartbreaking on high endgame content. Just bring Kaiten back or remove the fixed low crit damage. At least make it good again Square Enix. It sucks in Dragonsong's Reprise Ultimate. No it's not a player skill issue. It's just factual numbers from the ingame battlelog next to the General tab.
    (5)

  8. #368
    Player
    Ruminous's Avatar
    Join Date
    Jul 2015
    Posts
    232
    Character
    Minerva Goldwinne
    World
    Siren
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Haru-Wells View Post
    Hi everyone. Just a random caster reporting from a midcore Dragonsong ultimate progression.

    It's truly sad too see Samurai underperform a Summoner in raw damage against Thordan/Nidhogg and CO. in the new Ultimate content. Normally I would not care as a caster main but seeing this job and my static Samurai being so good in 6.08 and witness what it is now is very heartbreaking on high endgame content. Just bring Kaiten back or remove the fixed low crit damage. At least make it good again Square Enix. It sucks in Dragonsong's Reprise Ultimate. No it's not a player skill issue. It's just factual numbers from the ingame battlelog next to the General tab.
    Yeah, I'm convinced they nerfed samurai FOR Dragonsong's Reprise. And with a samurai clearing the content, they'll just be convinced samurai's fine (it's not, let's not pretend it is) and move on with their day. Gotta prepare 6.2 to be a bigger disappointment than 6.1 is, y'know.
    (5)

  9. #369
    Player
    Xenon_S's Avatar
    Join Date
    Jul 2015
    Posts
    94
    Character
    Xenon Shinkiro
    World
    Gilgamesh
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Haru-Wells View Post
    Hi everyone. Just a random caster reporting from a midcore Dragonsong ultimate progression.

    It's truly sad too see Samurai underperform a Summoner in raw damage against Thordan/Nidhogg and CO. in the new Ultimate content. Normally I would not care as a caster main but seeing this job and my static Samurai being so good in 6.08 and witness what it is now is very heartbreaking on high endgame content. Just bring Kaiten back or remove the fixed low crit damage. At least make it good again Square Enix. It sucks in Dragonsong's Reprise Ultimate. No it's not a player skill issue. It's just factual numbers from the ingame battlelog next to the General tab.
    Devs: mutilates sam in attempt to smooth out the damage profile and variance
    Also devs: nin exists and got their already ridiculous personal 1 min burst buffed even more on the same patch
    (5)

  10. #370
    Player
    cjbeagle's Avatar
    Join Date
    Apr 2022
    Posts
    265
    Character
    Nishi Il
    World
    Jenova
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Xenon_S View Post
    Devs: mutilates sam in attempt to smooth out the damage profile and variance
    Also devs: nin exists and got their already ridiculous personal 1 min burst buffed even more on the same patch
    Not to mention they gave PVP monk an even stronger version of Kaiten in the same patch that they removed it from PVE samurai - ya know, because burst in PVE is a serious problem, but in PVP it doesn't matter at all.
    (7)

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