They will most likely not do anything until 6.2
I'll see you in 4 months when they either revert (unlikely) or do a mini rework for SAM
I can't sleep because I'm pissed off.
Let me tell you guys a secret - the changes today weren't to address our concerns, it was to widen the gap between meme rotation and normal rotation so it's no longer viable. But knowing SE's approach, they probably even failed at that.
I'll summarize the reaction so far in JP: Where is the communication? Did you read the forums? Loss of faith in the developers, saying goodbyes. A lot are convinced this was to tell us to shut up. There is a joke about this game lasting another 10 years at this rate. There's been a lot of pages made saying these same things. They are also aware that overseas players have the majorly shared opinion that the 6.1 changes are pure garbage.
But it doesn't stop there. CN and KR are also starting to get loud, while behind in patches, they know what's coming. Stop making adjustments for those who don't want to learn or improve. Existing users matter as much as new users.
these changes, lol. lmao even. i mean sure, it's a .11 patch so personally my expectations were low on them actually doing anything of substance, but damn you'd think they'd at least give some indication that they're paying attention to the actual issues that people have, and not just try nerfing a meme rotation by giving back some potency.
hell, didn't the director say sam and/or nin players would have their issues addressed? where the fuck's that message on the lodestone? housing got like four within days. and even shitters in pvp got talked about.
Last edited by Wyssahtyn; 04-27-2022 at 12:45 AM.
Ah, so, these changes were entirely to make Yuki spam rotation no longer viable. That makes sense.I can't sleep because I'm pissed off.
Let me tell you guys a secret - the changes today weren't to address our concerns, it was to widen the gap between meme rotation and normal rotation so it's no longer viable. But knowing SE's approach, they probably even failed at that.
I'll summarize the reaction so far in JP: Where is the communication? Did you read the forums? Loss of faith in the developers, saying goodbyes. A lot are convinced this was to tell us to shut up. There is a joke about this game lasting another 10 years at this rate. There's been a lot of pages made saying these same things. They are also aware that overseas players have the majorly shared opinion that the 6.1 changes are pure garbage.
But it doesn't stop there. CN and KR are also starting to get loud, while behind in patches, they know what's coming. Stop making adjustments for those who don't want to learn or improve. Existing users matter as much as new users.
Good to see that the other versions of the game are now making a stink about this too. Hopefully SE will understand the major mistake they have made, walk back the 6.1 SAM changes in their entirety and then start on a path of revising EVERY OTHER JOB that has suffered like this. Deal with MCH and their issues, address the boring healer rotations, add more complexity to what tanks can do beyond what's present for a tank in a savage or ultimate boss fight; actual REAL rotational challenge instead of the race to the bottom bullshit. That final quote makes a lot of sense. They might very well see a new influx of players but they'd be abandoning some of their longest-term and most stalwart subscribers for a casual playerbase who most definitely isn't going to stick with them through the years.
6.11 just killed meme rotation, but I wasn't expecting 6.11 to be the rollback patch (but a small part of me still hoped!). Going to keep the fight for kaiten and Samurai going till 6.2, that's the earliest I think we can expect real feedback on Samurai's future.
As someone that notoriously hasn't kept up with patch date release schedules...
Do we have any idea of when 6.2 would be around? 6.2 is the general feeling I had also right from the get go, as far as a chance of getting a revert, or fix.
As obscure and infuriating as the changes have been, I fully expected SE to give their change some time to settle and see if the noise dies down after some time passed...
(Not to mention other classes of which have sat neglected for ages)
But I'm curious if we are thinking like 2 - 4 months?
I dread the idea that SAM will sit and languish in its decrepit and dull state all the way to 7.0.
Current patch cycles run for approximately 16 weeks, so we have another 14 weeks until 6.2, or roughly mid-August (the 16th, if 16 weeks is the actual length between 6.1 and 6.2).As someone that notoriously hasn't kept up with patch date release schedules...
Do we have any idea of when 6.2 would be around? 6.2 is the general feeling I had also right from the get go, as far as a chance of getting a revert, or fix.
As obscure and infuriating as the changes have been, I fully expected SE to give their change some time to settle and see if the noise dies down after some time passed...
(Not to mention other classes of which have sat neglected for ages)
But I'm curious if we are thinking like 2 - 4 months?
I dread the idea that SAM will sit and languish in its decrepit and dull state all the way to 7.0.
I mean wasn't Kaiten removal a tiny change? so a tiny re-correction shouldn't be to much to.... oh wait! no they can't cause it's to big of a change to revert a tiny change that meant a lot. Yup, that don't fly around here. I mean Square is after all a Indie-Company.... Quick changes to everything else is possible though that's for sure definitely. Gone start saying " We got Fk'd over... As is tradition ".these changes, lol. lmao even. i mean sure, it's a .11 patch so personally my expectations were low on them actually doing anything of substance, but damn you'd think they'd at least give some indication that they're paying attention to the actual issues that people have, and not just try nerfing a meme rotation by giving back some potency.
hell, didn't the director say sam and/or nin players would have their issues addressed? where the fuck's that message on the lodestone? housing got like four within days. and even shitters in pvp got talked about.
This right here is what drives me up the wall. They give us a band-aid in 6.11 because "we can't make bigger changes" and all it really does is make the meme rotation less viable next to the intended rotation. Midare still doesn't feel powerful. Why can't they just roll SAM back to 6.08 and come back to it later? Absolutely nothing was broken. Shinten spam is still a thing though, and I remember SE saying they didn't want that several times over the years. That's why Hagakure no longer converts Sen to Kenki at such a high rate, and even why it was temporarily removed.I mean wasn't Kaiten removal a tiny change? so a tiny re-correction shouldn't be to much to.... oh wait! no they can't cause it's to big of a change to revert a tiny change that meant a lot. Yup, that don't fly around here. I mean Square is after all a Indie-Company.... Quick changes to everything else is possible though that's for sure definitely. Gone start saying " We got Fk'd over... As is tradition ".
So Shinten spam is bad, but it's never gone away. Meanwhile the rest of the job is basically dumpstered and the given reasons why range from "frustratingly vague" to "laughably contradictory."
What exactly was the logic behind the potency nerfs? God this sucks.
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