Page 16 of 67 FirstFirst ... 6 14 15 16 17 18 26 66 ... LastLast
Results 151 to 160 of 687

Hybrid View

  1. #1
    Player
    CelestiCer's Avatar
    Join Date
    Apr 2022
    Location
    6.08 Hissatsu: Kaiten Give it back !!! obviously, mhm.
    Posts
    879
    Character
    Celesti Cer
    World
    Jenova
    Main Class
    Alchemist Lv 100
    Ya know this might come of toxic, then again Square and Community help me become that...

    When someone gives an opinion of Kaiten and its approval to it's removal... (that rhymed hehe) and sometimes claiming to Main SAM perhaps even for years... does anyone ever go to their " Oaks", to their " Mahogany " if you will to check if they done recent content as SAM at all?

    Often times I find out they have not and actualy cleared content with another class. Heck through Lodestone sometimes I see them never having leveled Samurai. Is that just me or am taking this far? am I threading a thin line of something? idk forum rules honestly I even been cursing in some of my posts cause of utter frustrations from SAM changes coupled with my housing lottery being lost to Nr... 0
    (2)

  2. #2
    Player
    xAFROx's Avatar
    Join Date
    Apr 2022
    Posts
    365
    Character
    Gin'ei Mikazuki
    World
    Mateus
    Main Class
    Samurai Lv 90
    Glad I'm safe from that kind of scrutiny, lol.

    But I think it's pretty obvious when someone doesn't play a job based on their understanding of how it plays. I'm also relatively new to the forums since I've never had a reason to make an account until now.

    Sad for your house though. A lot of my friends had the dreaded 0 pop up for them too and they happened to be the only bidder, too.
    (3)

  3. #3
    Player
    FrogBiscuit's Avatar
    Join Date
    Apr 2022
    Posts
    79
    Character
    Frog Biscuit
    World
    Excalibur
    Main Class
    Samurai Lv 90
    Quote Originally Posted by CelestiCer View Post
    Ya know this might come of toxic, then again Square and Community help me become that...

    When someone gives an opinion of Kaiten and its approval to it's removal... (that rhymed hehe) and sometimes claiming to Main SAM perhaps even for years... does anyone ever go to their " Oaks", to their " Mahogany " if you will to check if they done recent content as SAM at all?

    Often times I find out they have not and actualy cleared content with another class. Heck through Lodestone sometimes I see them never having leveled Samurai. Is that just me or am taking this far? am I threading a thin line of something? idk forum rules honestly I even been cursing in some of my posts cause of utter frustrations from SAM changes coupled with my housing lottery being lost to Nr... 0
    Might be a little obsessive, but in all honesty I don't really hold it against you. The internet is full of callous, spiteful people and I wouldn't put it past a decent portion of the populace to be so giddy over a class they don't play being gutted of all fun and theme that they would go out of their way to pretend to like a support a negative as nothing more then self pleasing trollish behavior. It happens rabidly in other subjects, its not surprising to see it in gaming.


    And I certainly don't blame you for it raising your ire considering the people doing it are doing it entirely for self serving reasons with no connection to the actual topic at hand.

    I just hope that any influence those sorts of posts can have is the specific recognition of being nothing more then trolling... Crossing my fingers on that one as most posts supporting the removal of Kaiten reveal the poster to have absolute no idea of what they are talking about in the first place, even without looking up their play history.
    (4)

  4. #4
    Player
    Val_Bloodfallen's Avatar
    Join Date
    Nov 2019
    Location
    Maryland
    Posts
    5
    Character
    Valentina Bloodfallen
    World
    Jenova
    Main Class
    Samurai Lv 90
    Honestly even with the so called "balancing" they did with the removal of Kaiten SAM is doing less damage than before! be it only a 3% difference its still a nerf no matter how they look at it. I would have honestly been ok with the 3% dps loss if they allowed us to keep Kaiten. SAM was in a good spot before the changes even took place and NO ONE was bitching about "botton bloat" and not to beat a dead horse but people have already offered better alternate solutions if that really is the reasoning behind the changes. I share the sentiment everyone is voicing in that the class just feels hollow now.
    (3)

  5. #5
    Player
    Runeslayer's Avatar
    Join Date
    Jan 2022
    Posts
    52
    Character
    K'yoma Tia
    World
    Balmung
    Main Class
    Gunbreaker Lv 99
    I've said something similar for DRK, and I'll say it for SAM because I've seen people downplay this aspect which I believe is very important.

    Why in the twelve's seven hells do people discount animation flavor as a valid factor for how they derive enjoyment from a class in a /video game/?
    I'd argue that's just as much, if not more important than the sheer numbers and mechanics. Taken to a logical extreme, you get pokemon sword and shield where attacks are indicated with a simple hop of a stationary model, and that's NO fun.

    Even aside from the mechanical benefit of Kaiten, it just felt REALLY good to use visually. I still advocate for Kaiten to be reverted entirely-- animation, mechanics, and all.
    (6)

  6. #6
    Player
    Edweena's Avatar
    Join Date
    Dec 2021
    Posts
    75
    Character
    Edweena Ermagherd
    World
    Famfrit
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Runeslayer View Post
    I've said something similar for DRK, and I'll say it for SAM because I've seen people downplay this aspect which I believe is very important.

    Why in the twelve's seven hells do people discount animation flavor as a valid factor for how they derive enjoyment from a class in a /video game/?
    I'd argue that's just as much, if not more important than the sheer numbers and mechanics. Taken to a logical extreme, you get pokemon sword and shield where attacks are indicated with a simple hop of a stationary model, and that's NO fun.

    Even aside from the mechanical benefit of Kaiten, it just felt REALLY good to use visually. I still advocate for Kaiten to be reverted entirely-- animation, mechanics, and all.
    Animation flavour is a subjective but still very valid reason for enjoyment. But since it's subjective, someone like lets say a job designer, can disregard subjective ideas like that.
    Mechanical interactions are strictly objective, as people can outline specific reasons for why x is good or bad, making it harder for a job designer to disregard it.
    When I try to get a point across I want to scrub out the subjective points to focus on the objective for a strategic purpose in service of the argument.
    (0)

  7. #7
    Player
    CelestiCer's Avatar
    Join Date
    Apr 2022
    Location
    6.08 Hissatsu: Kaiten Give it back !!! obviously, mhm.
    Posts
    879
    Character
    Celesti Cer
    World
    Jenova
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by Runeslayer View Post
    I've said something similar for DRK, and I'll say it for SAM because I've seen people downplay this aspect which I believe is very important.

    Why in the twelve's seven hells do people discount animation flavor as a valid factor for how they derive enjoyment from a class in a /video game/?
    I'd argue that's just as much, if not more important than the sheer numbers and mechanics. Taken to a logical extreme, you get pokemon sword and shield where attacks are indicated with a simple hop of a stationary model, and that's NO fun.

    Even aside from the mechanical benefit of Kaiten, it just felt REALLY good to use visually. I still advocate for Kaiten to be reverted entirely-- animation, mechanics, and all.
    Thank you. Rather people are into parsing/big numbers feels/rotation execution/aesthetics, 6.1 SAM changes did little to improve anything, broke waht didn't need be fixed, and robbed plenty from SAM for solving nothing. PS: I haven't played long, idk what DRK missed, I would like to know what that is actually if you don't mind me asking.
    (6)

  8. #8
    Player
    Randommob's Avatar
    Join Date
    Apr 2022
    Posts
    24
    Character
    Nezuko Kaamado
    World
    Sophia
    Main Class
    Gunbreaker Lv 90
    Create acc to talk about kaiten removal. Yoshi P want feed back, here i am. Revert the changed back to what it were before. Some may be ok with goken become circular, im not. To be blunt, the changes are there for anyone who play melee but refuse to move for positional. To those, please play range or caster. You dont need to move at all. If you play melee, get off your ass and move
    (12)

  9. #9
    Player
    xAFROx's Avatar
    Join Date
    Apr 2022
    Posts
    365
    Character
    Gin'ei Mikazuki
    World
    Mateus
    Main Class
    Samurai Lv 90
    Quote Originally Posted by CelestiCer View Post
    Thank you. Rather people are into parsing/big numbers feels/rotation execution/aesthetics, 6.1 SAM changes did little to improve anything, broke waht didn't need be fixed, and robbed plenty from SAM for solving nothing. PS: I haven't played long, idk what DRK missed, I would like to know what that is actually if you don't mind me asking.
    Dark Knight in Stormblood had an ability called Dark Arts. The way it worked is for a portion of MP, it would alter your next weaponskill or ability or spell. From giving a line aoe the added status of Blind to making most of your combos hit much harder. Enough so that it became a meme.

    1 - Dark arts - 2 - Dark arts - ogcd - Dark arts - 3 - repeat

    That's a simple way to look at it. And before that, Dark Knight actually had to manage their mp pool in a meaningful way. That's not even getting into the fact that DRK used to be best at self-sustain in dungeons thanks to one ability. Abyssal Drain. It wasn't always a 60 second cooldown. It used to be something spammable with enough MP. God, I miss old Abyssal Drain
    (3)

  10. #10
    Player
    SieyaM's Avatar
    Join Date
    Nov 2017
    Posts
    1,189
    Character
    Sieya Mizuno
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by xAFROx View Post
    Dark Knight in Stormblood had an ability called Dark Arts. The way it worked is for a portion of MP, it would alter your next weaponskill or ability or spell. From giving a line aoe the added status of Blind to making most of your combos hit much harder. Enough so that it became a meme.

    1 - Dark arts - 2 - Dark arts - ogcd - Dark arts - 3 - repeat

    That's a simple way to look at it. And before that, Dark Knight actually had to manage their mp pool in a meaningful way. That's not even getting into the fact that DRK used to be best at self-sustain in dungeons thanks to one ability. Abyssal Drain. It wasn't always a 60 second cooldown. It used to be something spammable with enough MP. God, I miss old Abyssal Drain
    As an AST you could give a DRK ewer and watch them clean up shop, alas both AST and DRK have changed too much for such a thing
    (2)

Page 16 of 67 FirstFirst ... 6 14 15 16 17 18 26 66 ... LastLast