Quote Originally Posted by Shurrikhan View Post
My main concern, again, is just this community's quickness (and I'm sure I've been a part of this) to demand overly specific parity, sometimes at cost to identity or without acknowledging what precedents they would set (or those precedent's implications in turn). How do we convince a frequently soured-to-Warrior tank population that, hey, Mythril Tempest really does deserve its flavor/fluff buff of an 8-yalm range while PLD's and GNB's circular AoE combos do not? And if we can't draw the line there... where does it end up?
It's the dev team's job to know better, and especially to understand what the intended "flavour" for a class is, and preserve it. But it would seems that, aside from the classes the devs themselves "main", they have no idea. Which is why I think any class not actively mained by one of the main devs will end up getting mangled at some point: they rely on user feedback for "changes" and clearly people that enjoy a class won't be whining on the forums about it, well, not until they decide to mess with it and ruin our enjoyment, at least.

Many more of these recent changes just seem to come entirely out of left field: the other day I ended up in the Aery in a roulette and noticed they removed the disappearing platforms on the last boss (Hraesvelgr)... I was literally lost for words... Was that really ever a problem for anyone in recent years? Really? I mean, I guess it required the tank to think about positioning, so it just had to go...?

We meme'd about brainless unga-bunga, but it most certainly is brainless now...