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  1. #1
    Player
    Mikey_R's Avatar
    Join Date
    Apr 2014
    Posts
    1,533
    Character
    Mike Aettir
    World
    Cerberus
    Main Class
    Paladin Lv 100
    I see the claim that mobs just group up around you/circle around you alot, however, in all my runs, I do not remember that ever happening. I play every tank with the goal of keeping everything infront and that is what I do. I also only have to move to dodge AoEs, at which point I'm back and the pack hasn't move that much.

    With this in mind, I want to make the claim that mobs circling you isn't a product of the mob A.I. but more of a player skill level. I tanked The Dead Ends today as PLD and had no issues keeping everything infront and I do not remember a dungeon where it was the case where I couldn't, feel free to name any, I have tanked alot of dungeons in my time.

    So really, I want to know, how do people who always have mobs encircling them do the pull? When you get to the last pack do you just pull them to you and stand still? Do you do what I do and run through them so that they are all on one side? There might be other cases I am not considering but that is the only point at which I can think of where the difference would be.
    (5)

  2. #2
    Player
    Imoen's Avatar
    Join Date
    Jul 2011
    Posts
    542
    Character
    Imoen Orunitia
    World
    Zalera
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Mikey_R View Post
    snip.
    Idk about them circling you completely, but for sure the mobs push each other around if they can't "reach" you, while they all desperately fight to be the closest for your autograph, eventually leading to a full circle, but usually you have to adjust before that happens due to outgoing aoe anyway. Very dependent on pack and mob size.

    On topic I don't care about Overpower's shape, it makes no difference to me, can adjust to either, don't feel like either has a difficulty difference, a thematic difference or such a huge advantage that it's worth mentioning, second AOE is circle already, along with other AOE's on WAR, so you're going to be adjusting for circle shapes anyway. That's not to downplay or dismiss those of you really passionate about the change from cone, only that it doesn't matter to me personally.
    (0)
    Last edited by Imoen; 04-20-2022 at 05:00 AM. Reason: meh

  3. #3
    Player
    Mikey_R's Avatar
    Join Date
    Apr 2014
    Posts
    1,533
    Character
    Mike Aettir
    World
    Cerberus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Imoen View Post
    Idk about them circling you completely, but for sure the mobs push each other around if they can't "reach" you, while they all desperately fight to be the closest for your autograph, eventually leading to a full circle, but usually you have to adjust before that happens due to outgoing aoe anyway. Very dependent on pack and mob size.
    The thing is though, I don't experience that at all, they all stay infront, without having to continuously reposition. This is why I ask for a pull where people were having this issue as it could be a particular mob pack, so that I can investigate for myself.

    Also, once you have everything pulled, the circle will still hit everything infront of you, the extra range on the cone is purely for the pull, no need to keep running in and out.

    I don't have a strong opinion either way, however the main points in favour of the circle, 'mobs circle you anyway' and 'you had to run in and out for the combo' really just do not apply as they issues with the player rather than the AoE.
    (3)