Quote Originally Posted by marelooke View Post
It doesn't make a difference, except when it does. There's specific pulls where one or the other is just better. Obviously you can get by with the other, otherwise the three other tank jobs would be literally unplayable, but WAR had both.

Of course, based on comments on this change many people are allergic to actually learning something new. It's ironic that despite complaints of jobs being way too samey, and becoming increasingly more so many reject anything they actually do need to put even a minimal effort into learning, resulting in these things getting "streamlined" to the point everything is the same. It's not even like Overpower was that hard to use even without making use of its "advanced" features (using advanced very, very loosely here).

I wouldn't be bothered by people not "getting" Overpower's advantages as long as they wouldn't project their ignorance as shortcoming of the ability, which is, unfortunately what seems to have been happening and why we're now here.
Yeah, I think that's a fair description. I don't know what prompted SE to change it exactly, whether it was actual new player complaints of the aforementioned trust AI issues, but here we are indeed. The actual pros and cons of one vs the other are quite minute, while the levels of hyperbole in this thread are really quite something.