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  1. #1
    Player
    Terhix's Avatar
    Join Date
    Dec 2021
    Posts
    129
    Character
    Thane Ryder
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by fulminating View Post
    Anecdotally I haven't seen anyone pleased by or asking for this change, it just seems completely unwarranted
    Anecdotally Xeno just did a stream covering tank changes and explained why circle Overpower is just better.

    Quote Originally Posted by Neihel View Post
    (...) only appeal to people that are new (...)
    You say that like that's a bad thing.

    1. Doing backwards Overpower pulls effectively requires non-default controls.
    2. Having to reposition every GCD when spamming Overpower into Mythril so you can hit everything is just clunky. If you need to reposition to group up mobs better, you can do that on every other tank with circle AoEs just fine.
    3. Circle has a larger total area.
    4. If you need to pick up stragglers, just use Voke or Tomahawk, though you'll likely have fewer stragglers to begin with because 3.

    This is absolutely a good quality of life change. Just because it wasn't that annoying, and you've learned to live with it, doesn't mean it was good. These threads are just a study on change aversion in humans. In two weeks none of you are going to care about this.
    (10)

  2. #2
    Player
    Metamyth's Avatar
    Join Date
    Jun 2019
    Location
    Limsa Salabimsa
    Posts
    7
    Character
    Hal Haru
    World
    Hyperion
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Terhix View Post
    In two weeks none of you are going to care about this.
    Joke's on you, I still miss Brutal Swing!

    Really though. I personally would have liked WAR's Overpower to be a bigger cone, with a follow up that was also conical (if only for a bit of differentiation between the tanks), but I'll definitely agree that one of each type of AoE was a pain. I will begrudgingly settle for two circles in lieu of two cones.
    (7)
    I just lurk here.

  3. #3
    Player
    marelooke's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    69
    Character
    Lomea I'ramaloce
    World
    Cerberus
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Terhix View Post
    Anecdotally Xeno just did a stream covering tank changes and explained why circle Overpower is just better.



    You say that like that's a bad thing.

    1. Doing backwards Overpower pulls effectively requires non-default controls.
    2. Having to reposition every GCD when spamming Overpower into Mythril so you can hit everything is just clunky. If you need to reposition to group up mobs better, you can do that on every other tank with circle AoEs just fine.
    3. Circle has a larger total area.
    4. If you need to pick up stragglers, just use Voke or Tomahawk, though you'll likely have fewer stragglers to begin with because 3.

    This is absolutely a good quality of life change. Just because it wasn't that annoying, and you've learned to live with it, doesn't mean it was good. These threads are just a study on change aversion in humans. In two weeks none of you are going to care about this.
    Let's remove everything that adds flavour, differentiation between jobs, or requires even a modicum of thought/skill to use effectively. Learning to use Overpower effectively was fun because positioning packs at least took some thought, it also allowed WAR to do things that other tanks simply couldn't.

    As an aside, circles having a bigger total area barely matters since most of that area isn't used anyway unless you body-pull. Realistically you have less of an effective area now.

    I fully expect what someone on Reddit suggested to be the actual reason: Trusts are too dumb to use Overpower, so they dumbed it down for the AI. Seems bit suspect otherwise that they just now decided to "fix" it after it'd been fine for 9 years.
    (8)

  4. #4
    Player
    illushiona's Avatar
    Join Date
    Jul 2018
    Posts
    4
    Character
    Mud Merchant
    World
    Faerie
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by marelooke View Post
    I fully expect what someone on Reddit suggested to be the actual reason: Trusts are too dumb to use Overpower, so they dumbed it down for the AI. Seems bit suspect otherwise that they just now decided to "fix" it after it'd been fine for 9 years.
    That honestly makes so much sense, makes me a little less bothered by the change. Still a bit sad to see WAR lose a bit of it's flavor, but with that line of thought, it's not intentionally dumbing down a job for the casual playerbase that doesn't wanna put an ounce of effort in. And it sounds like a pretty reasonable assumption.
    (3)

  5. #5
    Player
    Faafetai's Avatar
    Join Date
    Jul 2021
    Location
    The Royal Menagerie
    Posts
    350
    Character
    Tai Natuia
    World
    Excalibur
    Main Class
    Paladin Lv 85
    Quote Originally Posted by illushiona View Post
    That honestly makes so much sense, makes me a little less bothered by the change. Still a bit sad to see WAR lose a bit of it's flavor, but with that line of thought, it's not intentionally dumbing down a job for the casual playerbase that doesn't wanna put an ounce of effort in. And it sounds like a pretty reasonable assumption.
    Wait what? The squad does this just fine. I have two warriors(sorry they are Marauders) as my tanks for my grand company squad because the gladiators can not pick up aggro for anything. They are worse at using circle aoes, so I don't know what ai they are using now, but dear gods help us if this is the case. They suck at using anything BUT Overpower T_T
    (3)

  6. #6
    Player
    MiaShino's Avatar
    Join Date
    Jun 2021
    Posts
    509
    Character
    Mia Shino
    World
    Excalibur
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Terhix View Post
    Anecdotally Xeno just did a stream covering tank changes and explained why circle Overpower is just better.
    Will have to watch that. Hate circle aoes when playing tank. Have lost count of number of times they drift behind or simply wiff and miss targets two micro millimeters in front of you.

    Quote Originally Posted by Terhix View Post
    1. Doing backwards Overpower pulls effectively requires non-default controls.
    Standard on controller, should be made standard on PC as Legacy is far superior in every single way.

    Quote Originally Posted by Terhix View Post
    2. Having to reposition every GCD when spamming Overpower into Mythril so you can hit everything is just clunky. If you need to reposition to group up mobs better, you can do that on every other tank with circle AoEs just fine.
    Overpower cone was most wide and will hit targets to left and right of you. There is no reason to wiggle reposition into the center then back again.

    Quote Originally Posted by Terhix View Post
    3. Circle has a larger total area.
    Yes. Around you. Which is fantastic if the mobs are already grouped up around you.

    Quote Originally Posted by Terhix View Post
    4. If you need to pick up stragglers, just use Voke or Tomahawk, though you'll likely have fewer stragglers to begin with because 3.
    Nothing quite so riveting as flicking through targets that are behind you on controller that game refuses to target because they are now no longer within the camera. Or, or I could Overpower backwards onto the mob I already had targeted not only hitting the stray mobs but doing so with massive potency gain over Tomahawk.

    Quote Originally Posted by Terhix View Post
    This is absolutely a good quality of life change. Just because it wasn't that annoying, and you've learned to live with it, doesn't mean it was good. These threads are just a study on change aversion in humans. In two weeks none of you are going to care about this.
    It was never annoying. Watched friend figure out backwards Overpower and other techniques her first time through Sastasha. Fricken Hall of the Novice teaches you how to aim Overpower. Good thing I still have Flood of Dankness, wonder when that will become another circle aoe so I cannot aim that one backwards either. Mmm, cannot wait!
    (14)

  7. #7
    Player
    Neihel's Avatar
    Join Date
    Nov 2015
    Posts
    86
    Character
    Neihel Aberola
    World
    Ragnarok
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Terhix View Post
    You say that like that's a bad thing.
    ofcourse it's a bad thing when something interesting in a class is changed to appeal to people that aren't even playing it, can you look at what you're saying?

    what if we somehow convince the devs to make DRK's unleash a cone eventhough we aren't DRK players then by your logic "It's not a bad thing"

    also bringing up Xeno here is ridicolous when he has said multiple times that he doesn't do dungeons or really care for AOEs

    Quote Originally Posted by Terhix View Post
    1. Doing backwards Overpower pulls effectively requires non-default controls.
    This is false, standard players can just rotate their camera to do the same overpowers if they want if you're struggling to do that then it's a skill issue

    a class should not be changed because people refuse to learn it when there's easier alternatives available but I'll suggest we make unleash into a cone to appeal to us cone enjoyers
    (5)
    Last edited by Neihel; 04-12-2022 at 05:29 AM.

  8. #8
    Player
    Terhix's Avatar
    Join Date
    Dec 2021
    Posts
    129
    Character
    Thane Ryder
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Neihel View Post
    ofcourse it's a bad thing when something interesting in a class is changed to appeal to people that aren't even playing it, can you look at what you're saying?
    I don't know, can you look at what part of you I was quoting?

    Quote Originally Posted by Neihel View Post
    This is false, standard players can just rotate their camera to do the same overpowers if they want if you're struggling to do that then it's a skill issue
    If you have to turn around with standard, that means you have to stop or, at best, backpedal, which means you are no longer sprinting to the next pack and getting hit for no reason. That is not effectively my dude.
    (1)

  9. #9
    Player
    Neihel's Avatar
    Join Date
    Nov 2015
    Posts
    86
    Character
    Neihel Aberola
    World
    Ragnarok
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Terhix View Post
    If you have to turn around with standard, that means you have to stop or, at best, backpedal, which means you are no longer sprinting to the next pack and getting hit for no reason. That is not effectively my dude.
    you don't have to stop at all, you're just very slow at adjusting your camera again that seems to be a you issue maybe you can change your keybinds better. since you love to bring up Xenos he is also the same guy that made this video on adjusting your legacy controls to be identical to standard it's so strange that you ignore that as an xenos fan

    https://youtu.be/5fXeFZx_0qs
    (5)
    Last edited by Neihel; 04-12-2022 at 05:39 AM.

  10. #10
    Player
    Terhix's Avatar
    Join Date
    Dec 2021
    Posts
    129
    Character
    Thane Ryder
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Neihel View Post
    you don't have to stop at all, you're just very slow at adjusting your camera again that seems to be a you issue maybe you can change your keybinds better. since you love to bring up Xenos he is also the same guy that made this video on adjusting your legacy controls to be identical to standard it's so strange that you ignore that as an xenos fan

    https://youtu.be/5fXeFZx_0qs
    Me: You must use non-default controls to do backwards Overpower effectively.
    You: No you don't, here is how you change controls to do backwards Overpower effectively.

    I am using legacy, which is how I know how much of a pain it is when you don't use it, which is the default. But thanks for proving my point I guess?
    (1)

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