If Overpower didn't require a target like every other tank AOE, I would've been good keeping it cone-shaped.
Unfortunately, they insisted on making it jank.
If Overpower didn't require a target like every other tank AOE, I would've been good keeping it cone-shaped.
Unfortunately, they insisted on making it jank.
It requiring a target meant you could make maximum use from the area. The circle doesn’t require a target and “misses” half the time even when mobs are standing clearly in the animation.
For an AoE OPENER specifically, yikes this is just so bad. I feel for you PLD DRK, GNB mains, i really do. The way you all have been dealing with this that I now have to do, it just feels like such garbage and we all deserve better, not just WARs. A tank's AoE opener should be a targetted cone, of some kind in front. It should have just a bit more range than the radius of your point-blank AoE, which is still great to have as the general rotation skill. It should just go back to exactly what we had before.
I still stand by my suggestion of compromising by splitting it into 2 different weaponskills; they don't both need to be on the hotbar, just in your ability list. Let them use the circle opener instead, if they really insist, but please at the least give it back to those of us that were using it. Grace those with it who have been tanking all this time without. The only mistake with cone AoE that I can tell, was making it WAR-specific. It's a general-purpose tanking tool that should not have been tied to WAR identity, at least not after major homogenizing changes made to tanking in general. Basically as soon as WAR got access to provoke, I don't see why PLD didn't also get a cone AoE.
I’m likely going to try the criterion/variant dungeons on warrior, I really hope they revert this in time for their release. Particularly in the harder modes having an unresponsive unreliable aoe would be nothing more than a liability.
Wonder if they're going to turn DRG's AoE abilities into circles too with the rework...
http://king.canadane.com
Best of both worlds: Allow for a separate autoface setting for cone/line AoEs, with the options <on>, <off>, and <off if camera is locked>. Voila. No target required, but can't miss for those who wish to use it as before. Can default to auto-face but be overridden, too, by manually aiming it.
Well, they did add this new setting to auto target skills requiring a target in the same patch they murdered Overpower...Best of both worlds: Allow for a separate autoface setting for cone/line AoEs, with the options <on>, <off>, and <off if camera is locked>. Voila. No target required, but can't miss for those who wish to use it as before. Can default to auto-face but be overridden, too, by manually aiming it.![]()
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If they change it back I'd have to adapt again.
Yeah, but it tends to function in the same way as tab-target, starting to the left and panning across, instead of using a target scan (prioritizing character facing angle). Which means it's more than likely to miss a number of mobs if used for the likes of Overpower as it suddenly swings to the left.
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