I levelled tanks just for role quests and use WAR for FATES, unsync dungeons or help fc members with dps queues.
Initially, I'm neutral about the change. Cone or circular, it doesn't matter, I thought. But after playing the job for a while it does feel suck not to have the extra range of old OP. "Ah, I have to actually scoot myself to reach that mob instead of just overpower". This doesn't change my preference on WAR amongst the tank jobs though. I simply like WAR because of the straightforward playstyle.
Switching from SCH (where you just stand in the middle of packs and slap the floor) and BRD (where I can freely move and angle myself to hit the packs) to BLM for expert dungeons, I have certainly notice the difference betweeen an okay/decent tank to an excellent one -- specifically on mass pulling. Oh the satisfaction I get when all the mobs are clumped tightly, everything dies all at once, and all I needed to do was stay still then cast attacks in middle of pack without constantly switching targets.



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