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  1. #1
    Player
    Avoidy's Avatar
    Join Date
    Jun 2020
    Posts
    1,289
    Character
    Chadhadai Oronir
    World
    Balmung
    Main Class
    Ninja Lv 83
    I've tried it for a few weeks now, and I can say that I miss the cone. Going into this change, I was initially happy about its removal, but now I miss the range of it. It was different, but I'd gotten used to it and this new thing just feels wrong somehow. I feel like when I engage with a pack of mobs I have to run into the center of them to grab everything, whereas before I could just start from the outside of a pack, angle myself properly, and grab just about everything before the mobs could even wake up and target someone else.
    (3)

  2. #2
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,506
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    I'm still to this day missing mobs because I misjudge the size of the circle, thinking I shave my cone.
    It's my fault sure, but I'd be happier if we got our cones back.
    (1)

    http://king.canadane.com

  3. #3
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,870
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Indeed, I have to wonder if limiting all dungeon mechanics to what basic NPC AI can do is a good idea for a game that, I had thought, was supposed to be about a (human) multiplayer experience.
    (2)

  4. #4
    Player
    XRuecian's Avatar
    Join Date
    May 2022
    Posts
    11
    Character
    Ruenias Gray
    World
    Hyperion
    Main Class
    Dark Knight Lv 90
    I can't believe people are actually upset by this change. No matter how you look at it, a circle AoE covers more area than a cone does. Especially when you consider that enemies can not 'stack' on top of each other in this game. This means no matter what, when you get a lot of enemies together, they are going to naturally pile up around you in a CIRCLE. By making this change, this means you have to MOVE LESS to continue your AoE combo. Meaning that the DPS on your team is not getting screwed over by you backing up constantly to hit enemies with your cone.
    (2)

  5. #5
    Player
    Mikey_R's Avatar
    Join Date
    Apr 2014
    Posts
    1,534
    Character
    Mike Aettir
    World
    Cerberus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by XRuecian View Post
    I can't believe people are actually upset by this change. No matter how you look at it, a circle AoE covers more area than a cone does. Especially when you consider that enemies can not 'stack' on top of each other in this game. This means no matter what, when you get a lot of enemies together, they are going to naturally pile up around you in a CIRCLE. By making this change, this means you have to MOVE LESS to continue your AoE combo. Meaning that the DPS on your team is not getting screwed over by you backing up constantly to hit enemies with your cone.
    They do not naturally pile up around you, they easily stay infront, and you do not have to keep backing up just to keep them infront. This is something that has been said many many times in this thread.

    Also, as a DRK player, you want the mobs to be infront of you, easier to hit them all with Flood/Shadowbringer.
    (5)

  6. #6
    Player
    XRuecian's Avatar
    Join Date
    May 2022
    Posts
    11
    Character
    Ruenias Gray
    World
    Hyperion
    Main Class
    Dark Knight Lv 90
    Your right, i do want them in front of me. And its an annoyance and a half because of it. I cant count how many times i have to reposition so that my "Line AOE" will hit all the enemies i want it to. Which is not a big deal if we are only talking about 3-4 enemies. But once you get to like 5-6+ enemies, once i reposition, some of those enemies are going to reposition as well. Which means ill have to reposition again, and so on. Enemies "Push" each other. So if you have a big enough group, its literally impossible for them all to stay "in front of you" because some of them will be pushed away, and then they will push into the group, which will FORCE the group to begin encircling you.
    (1)

  7. #7
    Player
    Kallis's Avatar
    Join Date
    Apr 2022
    Posts
    47
    Character
    Kallis Cursmali
    World
    Ultros
    Main Class
    Warrior Lv 90
    Quote Originally Posted by XRuecian View Post
    Your right, i do want them in front of me. And its an annoyance and a half because of it. I cant count how many times i have to reposition so that my "Line AOE" will hit all the enemies i want it to. Which is not a big deal if we are only talking about 3-4 enemies. But once you get to like 5-6+ enemies, once i reposition, some of those enemies are going to reposition as well. Which means ill have to reposition again, and so on. Enemies "Push" each other. So if you have a big enough group, its literally impossible for them all to stay "in front of you" because some of them will be pushed away, and then they will push into the group, which will FORCE the group to begin encircling you.
    I really suggest you practice more tanking then, because what you're describing makes it sound like youhave no idea what you're doing. Which is totally fine we all have to start somewhere. But seriously, ask your casters how they feel about you pulling multiple packs and just sitting there inthe middle , with them all surrounding you, like an absolute dope
    (3)

  8. #8
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,870
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by XRuecian View Post
    I can't believe people are actually upset by this change. No matter how you look at it, a circle AoE covers more area than a cone does. Especially when you consider that enemies can not 'stack' on top of each other in this game. This means no matter what, when you get a lot of enemies together, they are going to naturally pile up around you in a CIRCLE. By making this change, this means you have to MOVE LESS to continue your AoE combo. Meaning that the DPS on your team is not getting screwed over by you backing up constantly to hit enemies with your cone.
    The cone was roughly 150 degrees. It had an 8-yalm radius. (150/360)8²π = 83.8 sq yalms.
    The circle has a radius of only 5 yalms, costing you 60% of your range. (360/360)5²π = 78.5 sq yalms, only 39.25 of which face forward.

    Even if you were to stand perfectly in the middle of the enemies as to get value out of the otherwise wasted 39 sq yalms behind you, purposely not doing your job in gathering them as tightly as you could, the circle is still a smaller area.

    In short, the cone has a 7% greater area, and 213% greater forward-facing area. Your statement is patently untrue.
    (6)
    Last edited by Shurrikhan; 05-30-2022 at 12:24 PM.

  9. #9
    Player
    Chopstix's Avatar
    Join Date
    Sep 2021
    Posts
    162
    Character
    Chopstix Maulader
    World
    Malboro
    Main Class
    Warrior Lv 90
    Quote Originally Posted by XRuecian View Post
    Your right, i do want them in front of me. And its an annoyance and a half because of it. I cant count how many times i have to reposition so that my "Line AOE" will hit all the enemies i want it to. Which is not a big deal if we are only talking about 3-4 enemies. But once you get to like 5-6+ enemies, once i reposition, some of those enemies are going to reposition as well. Which means ill have to reposition again, and so on. Enemies "Push" each other. So if you have a big enough group, its literally impossible for them all to stay "in front of you" because some of them will be pushed away, and then they will push into the group, which will FORCE the group to begin encircling you.
    Hear hear. Look at this guy having the right of it and getting lambasted by all these ppl who "know how to tank."

    Quote Originally Posted by Shurrikhan View Post
    The cone was roughly 150 degrees. It had an 8-yalm radius. (150/360)8²π = 83.8 sq yalms.
    The circle has a radius of only 5 yalms, costing you 60% of your range. (360/360)5²π = 78.5 sq yalms, only 39.25 of which face forward.

    Even if you were to stand perfectly in the middle of the enemies as to get value out of the otherwise wasted 39 sq yalms behind you, purposely not doing your job in gathering them as tightly as you could, the circle is still a smaller area.

    In short, the cone has a 7% greater area, and 213% greater forward-facing area. Your statement is patently untrue.
    No, u r woefully incorrect in practice. Good bit of the cone goes to waste, particularly the edges at the back, BECAUSE THERE IS NOTHING THERE (there goes ur 7% totally wasted, omegalul). Also the cone was rather narrow and there is a good chance of u missing stuff that is directly to ur side (which is going to happen). If u stand in the middle u have a reach of 5 yalms in EVERY direction (that is 10 yalms across). With a cone u only have a reach of 8 in the general forward direction.

    FURTHERMORE u r being completely ignorant about the efficiency of the circle. The area to circumference ratio is much better, meaning a smaller telegraph is going to be more efficient with a circle shape, than a larger with a different kind of shape.

    I still cant believe this nonsense thread is going on. I guess ppl need some form of entertainment because dungeons r boring?
    (0)

  10. #10
    Player
    Mikey_R's Avatar
    Join Date
    Apr 2014
    Posts
    1,534
    Character
    Mike Aettir
    World
    Cerberus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Chopstix View Post
    No, u r woefully incorrect in practice. Good bit of the cone goes to waste, particularly the edges at the back, BECAUSE THERE IS NOTHING THERE (there goes ur 7% totally wasted, omegalul). Also the cone was rather narrow and there is a good chance of u missing stuff that is directly to ur side (which is going to happen). If u stand in the middle u have a reach of 5 yalms in EVERY direction (that is 10 yalms across). With a cone u only have a reach of 8 in the general forward direction.
    I hear this alot and I am sure so many people underestimate the size of the cone, so, I done some testing.

    https://imgur.com/oGo41b2
    This shows the size of the cone using striking dummies. I was in the corner of the wall in the bottom right, I was aiming at the dummy at the top, which is at max range fyi. The left most dummy shows max range in that direction, the one slight in is just there for something to hit (like line AoEs, cones suffer from the fact that, if you hit at max range on a dummy, it will not register, this is an issue only on dummies though).

    So, attacking the top dummy, do you expect the dummy in the gateway to get hit? Of course you don't, however, it does. Pretty sure that is alot wider than you thought right?

    Going onto the next image:
    https://imgur.com/p4v6eoQ
    The top and left most dummies are in the same spot as the top and leftmost ones in the cone picture, that third dummy however shows you the range on a player centric AoE of 5y. Quite a big difference.

    This last picture is just a reference, and shows how much of a difference the discrepancy is between the max range cone and the max range it registers a hit.
    https://imgur.com/iXB6qr0

    All the pics were taken from top down at max zoom, so in theory they are all the same scale, I would add an AoE to better indicate the range, however, I'm not that good at image manipulation, even if it is just slapping a shape onto it.

    (For some reason it didn't imbed the images, so, unfortunately, you are going to have to click the links).

    Bonus:
    Because I'm pretty sure people will say the first image is fake, I pulled out my super secret video skills.

    https://www.youtube.com/watch?v=fRdI30BcrSo

    As always the dummies furthest away show the max cone range, there is a dummy in the gateway (probably not in the same place as the pic) to show that that is indeed in the path. Video starts with me tucking myself away in the corner, which I how I made sure I was always in the same spot. I showed the far dummies are in range of Grim Swathe (the soul cost is white, not red), I Harpe so that I know I am facing the dummy at the back dead on and, without moving, use Grim Swathe, which yes, does have the same range as old Overpower. The dummy in the gateway gets hit, clear as day. That cone is definitely bigger than you thought it was going to be.
    (3)
    Last edited by Mikey_R; 05-31-2022 at 07:58 AM.

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