Quote Originally Posted by WaxSw View Post
Germinate is neat idea to solve the downtime issue, its basically blm's umbral soul however I think that could (because all of this would depend on the battle design) create problems in some fights because once you reach 9s of downtime every lily used to heal is basically wasted, this could lead to Whms not wanting to not use them if the phase has less time left than the time they need to get another misery ready and fire it, not the biggest of deals tho

The aditional charge of Purgation I feel it would be unnecesary, its tied to Dia after all so I don't see much benefit on delaying it further than the time you would want it to be reapplied

Glad to see purgation around, would like it if also buff the healing or something like the pvp counterpart but for that to be meaningful and not "assize 2" the action would need charges

Efflorescence imo could use a lowering in cd instead of the Recitation cd as Propagation and Purgation would eat half of the lilies every minute

But yeah I think that would work, increase the damage options for whm when its not using afflatus heals and the job would be in a much better shape
I was thinking that Purgation could be tied to temperance, and instead of immediately activating it, you get Temperance while Purgation is on cooldown, but I'm sure someone would've argued there's no point in that in the off chance you want to use Temperance but can't because Purgation is off cooldown (in which case you should, ya know, use Purgation) but it does create an unnecessarily hoop to jump through. Perhaps it could work as a secondary Temperance still.

As for Propagation, I actually think tying it to Dia is the key to making it feel less dominant over the lilies because you're not losing that damage by using Dia instead if you need to preserve the lilies. Sure you'll likely be fine focusing on using Propagation as it comes off cooldown, but in savage and ultimate there may be situations where you'd rather wait or use your lilies more defensively as WHM doesn't have many other healing options that aren't losses. It's tough because we don't want to have overheal encouragement, but adding damage to lilies is tricky to avoid the Energy Drain situation.