Quote Originally Posted by Leonerdo View Post
As for everyone else complaining about WHM, when we just got huge buffs... I guess you really can't please everyone. This is why SQEX ignores the forums 90% of the time. No matter what they do, people will complain that their class is being destroyed.

I mean really, I had a ONE single change on my wishlist: 2 charges for Assize. I didn't even get that, but I'm still very happy with the changes we did get. After thinking about it, the extra lily every 60 seconds gives me what I wanted from Assize charges anyways: A little more healing and less cooldown drift on Assize. (At 2.45 GCD Assize would clip the GCD or drift, and now I can burn a lily more freely to decrease the drift).

I'm just astounded at some people's complete lack of gratitude. It's not healthy. And by gratitude I don't mean the social performance of thanks. I mean emotionally appreciating good things in your life.

Edit:

This is a better mindset. WHM gained a lot today. It might not be perfect, but it's 2 or 3 steps forward.
I agree largely. PVE healing has not been fixed and still has a lot to address if we want to see healing move in the right direction. It's been years of neglect that many of us have had to endure as we watched the role we loved and grew fond of get torn apart down to the floorboards, so it's tough. The lily changes are a massive step forward and shows that they actually are paying attention to healer feedback to some degree. It may very well work in our favor to acknowledge the step forward in order to try and direct the road ahead of that.

It's a shame that they didn't address every aspect of healer feedback and time travel to the past to correct it like everyone wants, but the best thing that we can do to try and push the role in the direction we want is to encourage good changes while continuing to critically discuss the remaining issues.

I think everyone getting worked up over the Aero II/Dia situation is a bit unnecessary. It's very obviously a typo and not the only typo in the list of changes either. PVP MCH lists that Chainsaw has a 5% chance to instantly KO an opponent in one location while it states it has a 3% chance in another location. It cannot both be a 3% chance and a 5% chance at the same time, so it's clearly an error. Yeah, it's sloppy, but small things make it through the cracks from time-to-time. Let's not make a mountain out of a molehill.