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  1. #1
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,849
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Selvokaz View Post
    Dragoon is supposed to be a jumper, Dragoons in FF14 doesn't jump nearly at all.
    Solution...
    Is that really something that needs "solving", though? The aesthetics of jumping are hugely different between FFIV through IX's two-turn nukes that double as means of evasion or backline-favoring attacks and... real-time combat.

    Do we really need to turn Dragoon into a pogo stick for it to feel agile, gravity-defying, and draconic / dracocidal?

    Personally, High Jump seems to fit the Dragoon aesthetic far less than, say, Geirskogul or Wyrmwind Thrust. Stardiver is great and Dragonfire Dive is plenty good, but replacing Full Thrust, Chaos Thrust, and Coerthan Tempest with jumps isn't likely to be anything like either of those.
    (2)
    Last edited by Shurrikhan; 07-03-2022 at 02:34 PM.