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  1. #31
    Player
    TheSpooks's Avatar
    Join Date
    Jul 2019
    Posts
    16
    Character
    Eytbit Physix
    World
    Hyperion
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Serenaya View Post
    Yeah, I never planned on posting on the forums but once again we've been let down.

    I want to premise this with positives in that I love playing the job, I enjoy consistency being rewarded and I prefer strict rotation jobs myself. I like having agency over my performance and MCH does a good job of that. This concept doesn't have to change. However, there are issues. Lots of them. Some of this is born of passion for the job (and the role), but some of it is also core design problems that the game suffers from.
    By far, this post is the best explanation summarizing the core issues MCH is dealing with.
    (0)

  2. #32
    Player
    Serenaya's Avatar
    Join Date
    Apr 2022
    Posts
    55
    Character
    Serenaya Carrin
    World
    Zodiark
    Main Class
    Machinist Lv 100
    Thank you. I just hope one day the devs decide to actually pay attention to our years of complaints.
    (0)

  3. #33
    Player
    Ppj_Ninek's Avatar
    Join Date
    Jul 2017
    Posts
    21
    Character
    Papuj Ninek
    World
    Moogle
    Main Class
    Machinist Lv 100
    Thank you for all of your feedback on this. Some really great stuff in here.

    Hopefully the devs see this and take our concerns into consideration so that we can all enjoy MCH at it's best potential.
    (0)

  4. #34
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    After seeing the SAM/NIN changes, I can't help but feel that MCH would probably end up getting similar treatment.
    (0)

  5. #35
    Player
    TheSpooks's Avatar
    Join Date
    Jul 2019
    Posts
    16
    Character
    Eytbit Physix
    World
    Hyperion
    Main Class
    Thaumaturge Lv 90
    Too many SAM threads with the same complaints. Bumping this to keep it alive
    (0)

  6. #36
    Player
    WiccaP's Avatar
    Join Date
    Jan 2022
    Posts
    117
    Character
    Nyxis Jomalah
    World
    Midgardsormr
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Silver-Strider View Post
    After seeing the SAM/NIN changes, I can't help but feel that MCH would probably end up getting similar treatment.
    Honestly, to me, it feels like Sam/Nin got the treatment mch got in ShB with our readjustment but instead of their entire job redone or lost, they lost 1 or 2 important abilities. As someone who's played since the end of ARR, it seems like MCH got the first big rework along with Sch, then SMN, Ast, Mnk got the next and now Sam/Nin are.
    (1)

  7. #37
    Player
    darcstar62's Avatar
    Join Date
    Dec 2017
    Posts
    54
    Character
    Cailee Caitlen
    World
    Brynhildr
    Main Class
    Red Mage Lv 90
    As a (former) MCH-main, I waited a while after the 6.1 patch dropped to see how things shook out. I can confidently say that they didn't shake out well for me. The buff was insufficient and only served to underline the fact that SQEX doesn't want us to do too much damage. As a result of, or perhaps in spite of, this pf is starting to blacklist MCH out of farm parties (at least on Crystal). At this point, I've come to the sad decision that I'm going to shelve MCH for now and for the 2nd time in this expansion, switch mains yet again.

    Stop killing my favorite jobs, Yoshi-P!
    (0)

  8. 04-19-2022 11:35 PM
    Reason
    dup posted

  9. #38
    Player
    Sioken's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    8
    Character
    Sioken Kensio
    World
    Ultros
    Main Class
    Machinist Lv 90
    6.1 buffs was yet another slap in the face for MCH. SE seems to be afraid to give MCH too much. Wildfire used to be a key ability to MCH and so far has been very low for our overall DPS in a fight for the past two expansion. Honestly the whole physical range role needs to change before we probably see anything worthwhile happen to the jobs.
    (0)

  10. #39
    Player
    Roflcopter's Avatar
    Join Date
    Dec 2021
    Posts
    100
    Character
    Phuc Hieuthu
    World
    Siren
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Silver-Strider View Post
    After seeing the SAM/NIN changes, I can't help but feel that MCH would probably end up getting similar treatment.
    MCH already has to deal with the auto crit stuff with reassemble. There also isn’t much in the way of button bloat to prune really. Changing wildfire to a more conventional 2 minute CD would go a long way along with some changes to queen. Fixing the AOE would be nice too. Flamethrower is pretty useless. If it generated 50-100 heat or something, that would be nice.
    (0)

  11. #40
    Player
    Serenaya's Avatar
    Join Date
    Apr 2022
    Posts
    55
    Character
    Serenaya Carrin
    World
    Zodiark
    Main Class
    Machinist Lv 100
    Quote Originally Posted by darcstar62 View Post
    As a (former) MCH-main, I waited a while after the 6.1 patch dropped to see how things shook out. I can confidently say that they didn't shake out well for me. The buff was insufficient and only served to underline the fact that SQEX doesn't want us to do too much damage. As a result of, or perhaps in spite of, this pf is starting to blacklist MCH out of farm parties (at least on Crystal). At this point, I've come to the sad decision that I'm going to shelve MCH for now and for the 2nd time in this expansion, switch mains yet again.

    Stop killing my favorite jobs, Yoshi-P!
    I still stand by the fact that people that ban MCH from PFs are clueless. MCH isn't completely unviable. A good MCH will still out-dps a bad...anything else. I can somewhat understand banning it for optimisation and definitely speeds for obvious reasons, but there is no use in removing it for normal clears/clear attempts/practice. People that do this are the same people that lock double-melee in PF because they think it will be objectively better without considering player skill/gear. If you like playing MCH, you still have every right to do so. It's just in a bad place, as has been discussed across multiple threads that are still sadly being ignored.
    (1)
    Last edited by Serenaya; 04-25-2022 at 03:07 AM.

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