Quote Originally Posted by Kitfox View Post
Yes. Because MCH doesn't have utility, BRD and DNC do. MCH should do most damage, in all situations. And that's not even a hot take: BLM exists.
Please edit to add BRD/DNC mobility.


Quote Originally Posted by Cyd3l View Post
Why would SE design only around 1 piece of content? Furthermore the content the least amount of players participate in. You're basically saying its ok for BRD and DNC to suck in solo content, group content, content with adds, pretty much ALL CONTENT that isn't savage. And hey they suck in savage too unless the rest of your party are all great players. Yeah makes perfect sense, MCH should be better in everything all the time. Besides MCH, DNC and BRD can all clear savage as is with plenty of time to spare on enrage so DPS isn't an issue for clearing content.
There is no need to balance jobs for dungeons, normal and r24.
You can die 30 times or afk, as long as your team doesn't kick you, you will clear the content.
It's not a PvP game where a difficult character/job would be worthless in lower elo but an auto win in the end of very high elo players. High elo players would want a nerf, but that would make the character/job worthless for lower elo players.

If you balance all job based on their skill floor, their skill ceiling would be uneven. And that's how you create an unbalanced meta.

Finally, it's time to stop with "all job can clear" logic.
If all jobs can clear, then there is no issue with raising MCH DPS. Following that logic you could bump MCH top DPS and that wouldn't matter because all jobs could still clear.