Results 1 to 10 of 126

Hybrid View

  1. #1
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,915
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Ayche View Post
    100% uptime on casters and especially melee still takes effort and has nuance to it, it is not given.
    Uptime bonus can be higher or lower, but it cannot be negligible.
    100% takes effort, sure.
    But 95% uptime is achievable with minimal effort. I'd even argue 97-98% are easily achievable.

    Those missing 5% are not that big of a DPS gap.
    (0)

  2. #2
    Player
    Ayche's Avatar
    Join Date
    May 2021
    Posts
    328
    Character
    Aychelle Tripler
    World
    Raiden
    Main Class
    Paladin Lv 100
    Quote Originally Posted by CKNovel View Post
    100% takes effort, sure.
    But 95% uptime is achievable with minimal effort. I'd even argue 97-98% are easily achievable.

    Those missing 5% are not that big of a DPS gap.
    I can only say that I don't think it is that easy.
    But in the end this is something a ... vague community background noise consensus can decide I guess.
    Not to mention what even percentile do we focus on here? Median MCH might had already overtaken median BRD and DNC.
    (0)

  3. #3
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,915
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Ayche View Post
    I can only say that I don't think it is that easy.

    Not to mention what even percentile do we focus on here? Median MCH might had already overtaken median BRD and DNC.
    I've been raiding as a tank this tier and for extremes.
    With no effort, 95%+ uptime was done when playing extremely safe and respecting every mechanic the best I could.
    I wasn't even caring about uptime and this was my first tier as a tank (thought I previously played SAM).
    I don't "think" it's easy, I am "sure" it's easy, by experience.

    As for today's percentile, due to the patch they got reset and numbers will fluctuate, you will see numbers stabilizing themselves.
    You also shouldn't look at median, a lot of them they include KO and damage down debuff.
    It's like looking at the average speed of runners who fell during a race.
    (0)

  4. #4
    Player
    gamerseb's Avatar
    Join Date
    Apr 2022
    Posts
    44
    Character
    Gigiwazu Sunkeeper
    World
    Omega
    Main Class
    Machinist Lv 90
    MCH floor is low, but the ceiling is also low. I'd love for MCH ceiling to be higher.

    I wonder how the class would play if...

    Wildfire was bumped up by a lot so it's very important to place it within buffs and not to lose it. Queen finishers were bumped up by a lot so it matters more when they happen. Regular damage was bumped down, so MCH becomes less about damage consistency and more playful with timing and buffs.

    Also wonder what would happen if AA and Chainsaw CD was made smaller, so placing heatblasts becomes harder and drifting those skills becomes more punishing.

    I'd love for MCH to find a higher ceiling somehow.
    (0)

  5. #5
    Player IdowhatIwant's Avatar
    Join Date
    May 2020
    Posts
    934
    Character
    Jimbo Jimbo
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by gamerseb View Post
    MCH floor is low, but the ceiling is also low. I'd love for MCH ceiling to be higher.

    I wonder how the class would play if...

    Wildfire was bumped up by a lot so it's very important to place it within buffs and not to lose it. Queen finishers were bumped up by a lot so it matters more when they happen. Regular damage was bumped down, so MCH becomes less about damage consistency and more playful with timing and buffs.

    Also wonder what would happen if AA and Chainsaw CD was made smaller, so placing heatblasts becomes harder and drifting those skills becomes more punishing.

    I'd love for MCH to find a higher ceiling somehow.
    With out a rework, Yoshi P has already said that MCH is a completed class. Hince why all we got in this expansion was a upgarded aoe, another Queen finisher, and another drill which are all very uninspired skills. I know it's counter intuitive, but chainsaw should have been a gap closer. They gave SMN one and it works just fine.
    (1)