I think a rework would be the only way to address simplicity + phys-ranged mobility vs. damage output, but we don't even know if that's what they're balancing around anymore. MCH is just... a class that makes no sense for its apparent purpose.

I think a rework would be the only way to address simplicity + phys-ranged mobility vs. damage output, but we don't even know if that's what they're balancing around anymore. MCH is just... a class that makes no sense for its apparent purpose.
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