While I get it's nice to have references to other machinists in the series like Edgar, I wish they explored other ones as well as gunslingers and such. Not to mention, the 14's team can do some amazing original ideas. Sage and RPR for instance are both very fun visually and in terms of gameplay while being simple. I wish they had more of their own take when it comes to tools and machinery. Also will post bullet points (hah) I've been posting in other threads.


- Higher potency buffs overall. 600 on every tool, 200 on heatblast, 1800+ on Wildfire for instance would bring its DPS up to par with the rest. Wildfire still cannot crit or DH, making it one of the weakest 2mins in the game. It needs higher potency to compensate and feel like it does something. As it stands even with the buffs we just received it's just a measly 3.5% of our total damage.
- Fixing the ping issues that has plagued it for year. Some MCH mains have to resort to 3rd party tools to just be able to play at a fair level. While I know the game was meant to be played at a higher ping, this isn't really applicable to hypercharge. Giving it a stack system, while helpful, would not fit it's main issue. Heatblast, Gauss Round and Ricochet all need their animation lock to be lowered. Adding a 4th stack to the oGCDs would also help a lot.
- Flamethrower is weak. As we can see from PvP, a lot of channeled abilities can be used while moving. Applying this tech to flamethrower would help it, along side buffing it to feel like a legitimate 1min AoE burst.
- Most our AoE spells could use a bump as well in terms of damage.
- Queen's AI is finicky on multi target and doesn't prioritize the MCH's target even when a lot of conditions are met.
- Queen is a huge part of our damage but at the end of the day is just a glorified dot. We barely interact with her or command her when we are, at the end of the day, a person who should command machines.
- all of our tools feel all samey. They aren't diverse. I get it's easier on the balance side of things but it's a little disappointing in terms of gameplay.