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  1. #21
    Player
    HyoMinPark's Avatar
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    Feb 2016
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    Lavender Beds, Ward 13, Plot 41
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    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Cyd3l View Post
    It does out dps the other two physical ranged jobs, by a lot actually. If you're referring to RDPS and not DPS then yes it falls behind there. But if you think MCH should do more personal dmg than Bard and Dancer and also do more RDPS than Bard and Dancer, what exactly would be the point of Bard and Dancer even existing. MCH has issues for sure, the entire Phys Ranged role has issues. Simply making it outperform Bard and Dancer in everything isn't a solution.

    There's a big issue with people on this forum demanding changes looking at FFLOGS (sorted by RDPS) and assuming thats personal DPS. MCH literally does around 15% more dmg than both Dancer and Bard in straight up DPS comparison.
    You have to kind of look at both: because BRD and DNC are “support” physical ranged that buff the group, you consider rDPS for them. MCH is “selfish”, so you want to consider aDPS for them since it doesn’t bring any buffs to the group to get rDPS gains from. MCH obviously does more aDPS than BRD and DNC, but aDPS is not the metric that matters for them. It’s rDPS, so you look at that.
    If we looked strictly at aDPS, a job like DNC would have been in the grave all last expansion—yet it dominated the role.

    Currently, I’m looking at 95th percentiles for the Savage fights, and MCH’s aDPS does not outweigh the rDPS of BRD and DNC in P1S, P2S, P3S, or P4S phase 2. P4S door boss is the only fight at that percentile where MCH’s aDPS is close to the rDPS of BRD and DNC (around ~8,300 to 8,400)—and it’s still technically a bit lower.

    I’m not sure how much the potency changes will give it, but it doesn’t really change the fact that MCH doesn’t bring anything to the table that BRD and DNC don’t already. The only thing it has is its damage, and BRD/DNC buff the party more than MCH gives damage.
    (6)
    Sage | Astrologian | Dancer

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    Hyomin Park#0055

  2. #22
    Player
    gamerseb's Avatar
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    Apr 2022
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    44
    Character
    Gigiwazu Sunkeeper
    World
    Omega
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Cyd3l View Post
    It does out dps the other two physical ranged jobs, by a lot actually. If you're referring to RDPS and not DPS then yes it falls behind there. But if you think MCH should do more personal dmg than Bard and Dancer and also do more RDPS than Bard and Dancer, what exactly would be the point of Bard and Dancer even existing. MCH has issues for sure, the entire Phys Ranged role has issues. Simply making it outperform Bard and Dancer in everything isn't a solution.

    There's a big issue with people on this forum demanding changes looking at FFLOGS (sorted by RDPS) and assuming thats personal DPS. MCH literally does around 15% more dmg than both Dancer and Bard in straight up DPS comparison.
    People have discussed the DPS and rDPS situation a lot before. Here's my take without those terms:

    Imagine a party composed of 7 classes + MCH. Now imagine the same party, but instead of a MCH, pick any other job, including BRD and DNC.

    The result is that the clear time is always better in any of those other parties. For progs, close wipes become clears. And I've had a TON of those. For logs, it means better times. Whether it's rDPS or aDPS, simply having a different class is better 99% of times. You don't even need to consider how to measure and show the damage for this logic.
    (5)

  3. #23
    Player
    Cyd3l's Avatar
    Join Date
    Aug 2013
    Posts
    66
    Character
    Cydel Noa
    World
    Coeurl
    Main Class
    Dancer Lv 90
    Quote Originally Posted by HyoMinPark View Post
    You have to kind of look at both: because BRD and DNC are “support” physical ranged that buff the group, you consider rDPS for them. MCH is “selfish”, so you want to consider aDPS for them since it doesn’t bring any buffs to the group to get rDPS gains from. MCH obviously does more aDPS than BRD and DNC, but aDPS is not the metric that matters for them. It’s rDPS, so you look at that.
    If we looked strictly at aDPS, a job like DNC would have been in the grave all last expansion—yet it dominated the role.

    Currently, I’m looking at 95th percentiles for the Savage fights, and MCH’s aDPS does not outweigh the rDPS of BRD and DNC in P1S, P2S, P3S, or P4S phase 2. P4S door boss is the only fight at that percentile where MCH’s aDPS is close to the rDPS of BRD and DNC (around ~8,300 to 8,400)—and it’s still technically a bit lower.

    I’m not sure how much the potency changes will give it, but it doesn’t really change the fact that MCH doesn’t bring anything to the table that BRD and DNC don’t already. The only thing it has is its damage, and BRD/DNC buff the party more than MCH gives damage.
    I agree you do have to look at both. MCH should be more in line with DNC and BRD but not better. If they are better then they are better in everything. Dancer takes a huge personal hit to DPS, everything you do solo in the game you are doing 25% worse than every other class. You can't even generate Esprit at the normal rate without a dance partner. The gains DNC and BRD get from RDPS aren't easily achieved either, they shine when the raid is doing well and near-perfect execution. Any player not optimizing properly, or dying will hurt BRD and DNC's raid DPS. That's a huge penalty to have to rely on everyone playing perfectly so that you can contribute an equal amount of DPS to the raid as "selfish personal DPS" classes.

    Where as selfish dps classes only ever have to worry about their own performance. There are way less failure conditions for classes who don't rely on buffs than those who do to achieve their current RDPS score. MCH is low and does need bigger buffs to be more in line with bard and DNC, but no it should not do more than either of them in a raid situation or literally its the best Phys Ranged class for all styles of gameplay, cause Bard and DNC already suck outside of group play, MCH does not.
    (1)

  4. #24
    Player
    Ayche's Avatar
    Join Date
    May 2021
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    328
    Character
    Aychelle Tripler
    World
    Raiden
    Main Class
    Paladin Lv 100
    rDPS also is not given, but takes planning and effort to properly pull off.
    Ok, enough placing bets, cards on the table. Just for the sake of consistency, ought to all aDPS kings and queens belong to under or over their rDPS counterparts? Because anything that applies to Machinist can also be applied to Black Mage and Samurai if it just comes to aDPS vs rDPS fight again.
    (0)

  5. #25
    Player
    Cyd3l's Avatar
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    Aug 2013
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    66
    Character
    Cydel Noa
    World
    Coeurl
    Main Class
    Dancer Lv 90
    So if MCH is better than Bard and Dancer, please explain why you'd ever want those classes then? Simply changing which phys Ranged DPS is the lowest won't fix the problem that someone has to be at the bottom. So lets put the classes that already take tons of personal DPS penalties, require near-perfect execution of teamates performance during buff windows and make them lowest in group situations too? How does that make sense? Not to mention you're only comparing clear data. During actual progression DNC and BRD perform much worse because people aren't optimizing, people are dying, MCH can actually outperform BRD and DNC here, its only after the prog when everyone is executing well that it starts to shift to the buff classes pulling ahead. And what's wrong with that?
    (1)

  6. #26
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
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    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Cyd3l View Post
    So if MCH is better than Bard and Dancer, please explain why you'd ever want those classes then?
    Raid buffs. The same reason why buff comps take NIN and DRG over SAM, or AST and SCH over SGE and WHM.

    If MCH does less than Bard and Dancer, please explain why you’d ever want to bring it to a party. What is it offering? Even if it does the same damage as BRD/DNC give, what is it offering the party?

    Simply changing which phys Ranged DPS is the lowest won't fix the problem that someone has to be at the bottom. So lets put the classes that already take tons of personal DPS penalties, require near-perfect execution of teamates performance during buff windows and make them lowest in group situations too? How does that make sense?
    Because you don’t balance around that. You balance jobs around other jobs within their role performing at the same level. You wouldn’t balance MCH against a BRD or DNC that is in a group of grey-level parsers. That is an unfair comparison. About as unfair as balancing a grey-level DNC player with an orange-tier MCH.

    Not to mention you're only comparing clear data. During actual progression DNC and BRD perform much worse because people aren't optimizing, people are dying, MCH can actually outperform BRD and DNC here, its only after the prog when everyone is executing well that it starts to shift to the buff classes pulling ahead. And what's wrong with that?
    You don’t balance around progression either. WHM used to be the best progression healer, but it has never been in the healer meta. That has always been AST/SCH. AST, WHM’s direct competitor, has always brought more than WHM when it comes to a party. WHM at least had personal damage and recovery going for it in the past, so it wasn’t entirely griefing to bring them. But right now, if you bring a MCH over a BRD or DNC to your group of the same skill, you are actively hurting them.

    EDIT because daily post limit—haven’t hit that in a while.

    Quote Originally Posted by Cyd3l View Post
    Is this your opinion, or did SE literally say this somewhere? I find it unlikely the company feels gameplay should only be balanced for the top 5% of players in content less than 10% of the player base even participates in and only for clears with no consideration taken on what it takes to get there? And again i am not denying that MCH is in a bad spot and does need buffs. Making DNC or BRD take their spot isn't the solution tho.
    Okay first of all: most content in this game doesn’t require any thought to it whatsoever. You don’t need to parse 99th percentile to clear dungeons; you can literally clear them auto-attacking with an AFK healer and a tank that only does their 1-2-3. Hence why most balance discussions center around the high end and how each job performs there and what they bring to the table.

    But the premise of this thread and MCH’s problems comes from a high-end level. You do need to balance jobs around the high end because that’s when what they do and what they bring to a party actually matters. rDPS and aDPS does not matter outside of the high-end. Raid buffs do not matter outside of the high end. You can complete dungeons with barely a pulse, hence why you generally shouldn’t consider balancing around them. I usually pick 95th percentile because it shows high level play without getting into min-maxed territory or crit-fishing territory. Lower percentiles generally have rotational issues that affect performance, which therefore affects balancing. It’s necessary to eliminate these to get an understanding of true job performance at a high level.

    You certainly do not balance around the low end. That is what causes balancing issues and job design issues. If you are implying that that is how things should be done, I’m sorry but you are wrong. Balancing around the lowest common denominator is never the route to go. The developers do not have a good track record when it comes to job balance. Considering they outright admitted back in SB that they did just balance BRD and MCH around piercing resistance down, and then couldn’t fathom why both wanted DRGs in their party. Or why both did so much more damage than expected when a DRG was around.

    It’s also a huge issue with healers. Since the developers said they replaced a healer with EX experience because they were “too good” to fit into their “bare minimum” dungeon tuning metric. And, as a result, healers are mind-numbing boring to play at any level that isn’t “drooling on keyboard” levels.
    (4)
    Last edited by HyoMinPark; 04-12-2022 at 02:57 AM.
    Sage | Astrologian | Dancer

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  7. #27
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,614
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Cyd3l View Post
    It does out dps the other two physical ranged jobs, by a lot actually. If you're referring to RDPS and not DPS then yes it falls behind there. But if you think MCH should do more personal dmg than Bard and Dancer and also do more RDPS than Bard and Dancer, what exactly would be the point of Bard and Dancer even existing. MCH has issues for sure, the entire Phys Ranged role has issues. Simply making it outperform Bard and Dancer in everything isn't a solution.

    There's a big issue with people on this forum demanding changes looking at FFLOGS (sorted by RDPS) and assuming thats personal DPS. MCH literally does around 15% more dmg than both Dancer and Bard in straight up DPS comparison.
    I'm going to quote myself from another post on this precise subject. Although, it's referring to Samurai, the same argument applies to Machinist in this scenario.

    Quote Originally Posted by ForteNightshade View Post
    Samurai is a selfish job. rDPS is largely irrelevant to use as a solo metric for it. You need to look at aDPS, rDPS and how much damage it does under raid buffs. The latter is especially important. This video explains it far better but he highlights the difference between Warrior and Dark Knight and why the latter is overwhelmingly better. Under raid buffs, Dark Knight contributes nearly 1,200 rDPS under buffs whereas Warrior only contributes 500. Hence the gap between them is far higher than the 350 difference the rDPS tab suggestions. Their respective aDPS shows a staggering 700 difference.

    All this aside, if you look at the speed meta, Samurai completely dominates with a whooping 36.4% amongst Melee in P1S.

    When factoring in everything above, Samurai is, indeed, the strongest DPS since 6.08. Black Mage is competitive with it as are Ninja and Dragoon.
    For specifics, allow me to highlight these three logs from top ranked Prange players to better illustrate the point.

    Dancer gave 1,930 DPS while taking 436 for a net gain of 1,494 DPS
    Bard gave 1,806 DPS while taking 573 for a net gain of 1,233 DPS
    Machinist gave 0 DPS while taking 447 for a net gain of 447 DPS

    As you can see, Dancer and Bard give an astronomical amount more overall DPS to the party due to buffing other jobs. Samurai, Black Mage and Dark Knight are benefit immensely from both jobs. Contrast that with Machinist that brings nothing and offers nothing. It's objectively weaker in every facet, hence why it's been entirely nonexistent in the speed meta this entire tier. Even a month in no one played it at that level. Not even 1%. Literally no one. White Mage, Paladin and Warrior all had more of a presence despite them being anti-speed. That's how bad Machinist is right now. This "buff" doesn't even nudge the needle.
    (10)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  8. #28
    Player
    Cyd3l's Avatar
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    Aug 2013
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    66
    Character
    Cydel Noa
    World
    Coeurl
    Main Class
    Dancer Lv 90
    Quote Originally Posted by HyoMinPark View Post
    Raid buffs. The same reason why buff comps take NIN and DRG over SAM, or AST and SCH over SGE and WHM.

    If MCH does less than Bard and Dancer, please explain why you’d ever want to bring it to a party. What is it offering? Even if it does the same damage as BRD/DNC give, what is it offering the party?
    You need to have *SOME* high personal DPS classes for DNC and BRD to actually gain benefit from. That's why you would want them. Having those classes like SAM, BLM, MCH are necessary for DNC and BRD to achieve higher RDPS, if you just had a full raid of support DPS their RDPS would be much lower. DNC and BRD can't even hit their medicore RDPS without those high personal DPS classes to buff in the first place. Support classes don't stack well and they are effected by the entire comp of the raid. High Personal DPS classes do stack and literally don't rely on any other class to achieve that. A Dancer dance partnering a MCH is going to do a lot more RDPS than a Dancer dance partnering another Dancer or Bard. Support classes *need* those high personal DPS classes to do well. I want to stress I am not saying MCH doesn't need buffs, it does but its not so simple as just making it out perform DNC and BRD in everything. In regards to what its offering the party, DNC and BRD just offer DPS buffs, MCH has the same defensive CD the whole role has. Personal DPS > DPS from Buffs. DPS from Buffs require coordination, require multiple people to execute properly, there are more variables. Your personal DPS is up to you and only you, this makes it more desirable than DPS from buffs, because there is less that can go wrong.



    Because you don’t balance around that. You balance jobs around other jobs within their role performing at the same level. You wouldn’t balance MCH against a BRD or DNC that is in a group of grey-level parsers. That is an unfair comparison. About as unfair as balancing a grey-level DNC player with an orange-tier MCH.



    You don’t balance around progression either. WHM used to be the best progression healer, but it has never been in the healer meta. That has always been AST/SCH. AST, WHM’s direct competitor, has always brought more than WHM when it comes to a party. WHM at least had personal damage and recovery going for it in the past, so it wasn’t entirely griefing to bring them. But right now, if you bring a MCH over a BRD or DNC to your group of the same skill, you are actively hurting them.
    Is this your opinion, or did SE literally say this somewhere? I find it unlikely the company feels gameplay should only be balanced for the top 5% of players in content less than 10% of the player base even participates in and only for clears with no consideration taken on what it takes to get there? And again i am not denying that MCH is in a bad spot and does need buffs. Making DNC or BRD take their spot isn't the solution tho.
    (2)

  9. #29
    Player
    YukiB's Avatar
    Join Date
    Apr 2022
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    165
    Character
    Yuki Bajhiri
    World
    Lamia
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Cyd3l View Post
    You need to have *SOME* high personal DPS classes for DNC and BRD to actually gain benefit from. That's why you would want them. Having those classes like SAM, BLM, MCH are necessary for DNC and BRD to achieve higher RDPS, if you just had a full raid of support DPS their RDPS would be much lower. DNC and BRD can't even hit their medicore RDPS without those high personal DPS classes to buff in the first place. Support classes don't stack well and they are effected by the entire comp of the raid. High Personal DPS classes do stack and literally don't rely on any other class to achieve that. A Dancer dance partnering a MCH is going to do a lot more RDPS than a Dancer dance partnering another Dancer or Bard. Support classes *need* those high personal DPS classes to do well. I want to stress I am not saying MCH doesn't need buffs, it does but its not so simple as just making it out perform DNC and BRD in everything. In regards to what its offering the party, DNC and BRD just offer DPS buffs, MCH has the same defensive CD the whole role has. Personal DPS > DPS from Buffs. DPS from Buffs require coordination, require multiple people to execute properly, there are more variables. Your personal DPS is up to you and only you, this makes it more desirable than DPS from buffs, because there is less that can go wrong.
    Comparing MCH to SAM or BLM is asinine. It may be a "selfish" DPS but it doesn't do anywhere near as much damage as those two. In fact, its own personal DPS is lower than EVERY melee DPS, even the ones that ALSO bring a raid buff.

    No meta comp is going to bring two physical ranged DPS. That's how poorly they're balanced. If you're picking a DNC or BRD, there is no room in the group for MCH. Every melee DPS brings more personal damage, either a LOT more like SAM, or a little more and an additional raid buff MCH doesn't have. Even RDM and SMN are neck and neck with it, while also bringing their own raid buffs and support.

    And even if you do bring two physical ranged for the memes, a MCH will still contribute less to their DNC or BRD friend's rDPS than every other NON-selfish DPS in the game.
    (5)

  10. #30
    Player
    AnkanV's Avatar
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    Sep 2020
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    12
    Character
    Tsukiyo Nightshade
    World
    Omega
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Cyd3l View Post
    You need to have *SOME* high personal DPS classes for DNC and BRD to actually gain benefit from. That's why you would want them. Having those classes like SAM, BLM, MCH are necessary for DNC and BRD to achieve higher RDPS, if you just had a full raid of support DPS their RDPS would be much lower. DNC and BRD can't even hit their medicore RDPS without those high personal DPS classes to buff in the first place. Support classes don't stack well and they are effected by the entire comp of the raid. High Personal DPS classes do stack and literally don't rely on any other class to achieve that. A Dancer dance partnering a MCH is going to do a lot more RDPS than a Dancer dance partnering another Dancer or Bard. Support classes *need* those high personal DPS classes to do well. I want to stress I am not saying MCH doesn't need buffs, it does but its not so simple as just making it out perform DNC and BRD in everything. In regards to what its offering the party, DNC and BRD just offer DPS buffs, MCH has the same defensive CD the whole role has. Personal DPS > DPS from Buffs. DPS from Buffs require coordination, require multiple people to execute properly, there are more variables. Your personal DPS is up to you and only you, this makes it more desirable than DPS from buffs, because there is less that can go wrong.
    Outside of DF, when did you ever have 4 physical ranged dps in a party? Or even three, two of which being dnc and one dnc allready snagging the not-phys-ranged dps for their dancepartner?
    (2)

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