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  1. #1
    Player
    gamerseb's Avatar
    Join Date
    Apr 2022
    Posts
    44
    Character
    Gigiwazu Sunkeeper
    World
    Omega
    Main Class
    Machinist Lv 90

    Machinist class is dead

    I'm a regular player, I raid extreme and savage content with a static. And it pains me to no end the disservice that the machinist has been getting time and again, and how little the damage improvement on 6.1 is. A mere 2.3% cannot even get the class in line with other ranged dps, let alone other non ranged dps classes.

    I like MCH best, and play it best. But when any other class can outdamage you, by 5-10% depending on role, even when played at same level... what are you supposed to do?

    By the changes received, it seems to me that devs do not agree that MCH needs a buff at all. Anything else we can do other than changing to another class?
    (13)

  2. #2
    Player
    Aikaal's Avatar
    Join Date
    Mar 2014
    Posts
    936
    Character
    Aikaal Leyma
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by gamerseb View Post
    I'm a regular player, I raid extreme and savage content with a static. And it pains me to no end the disservice that the machinist has been getting time and again, and how little the damage improvement on 6.1 is. A mere 2.3% cannot even get the class in line with other ranged dps, let alone other non ranged dps classes.

    I like MCH best, and play it best. But when any other class can outdamage you, by 5-10% depending on role, even when played at same level... what are you supposed to do?

    By the changes received, it seems to me that devs do not agree that MCH needs a buff at all. Anything else we can do other than changing to another class?
    If that can make you feel better. Samurai is on suicide watch right now and Summoner ain't looking too good.
    (12)

  3. #3
    Player
    Chyro's Avatar
    Join Date
    Nov 2015
    Location
    Gridania
    Posts
    201
    Character
    Chyro Soulpaw
    World
    Omega
    Main Class
    Scholar Lv 100
    If you enjoy the gameplay of a class, just play it and have fun. Why let numbers determine whether you're having fun playing or not?
    Does having slightly higher numbers make the gameplay more fun?

    Not that its wrong to complain or give feedback and want your class to get the same treatment as others. But wouldn't you be happier if you just stop worrying about the numbers and just play the class you enjoy to the best of your ability?
    (11)

  4. #4
    Player
    EhvaTaco's Avatar
    Join Date
    Jun 2017
    Location
    Limsa Lominsa
    Posts
    45
    Character
    Ehva Tacora
    World
    Lich
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Aikaal View Post
    If that can make you feel better. Samurai is on suicide watch right now and Summoner ain't looking too good.
    SAMs are being drama queens. And SMN got a systematic change, so swift isn't necessary for a DPS increase. You can still use it that way for mobility but it won't be mandatory. They did increase the damage on it, too.
    As for MCH, mobility simply comes at the cost of damage. You want more damage? Either be melee or get some fat cast times. It's simply how this game is designed.
    (7)

  5. #5
    Player
    gamerseb's Avatar
    Join Date
    Apr 2022
    Posts
    44
    Character
    Gigiwazu Sunkeeper
    World
    Omega
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Chyro View Post
    If you enjoy the gameplay of a class, just play it and have fun. Why let numbers determine whether you're having fun playing or not?
    Does having slightly higher numbers make the gameplay more fun?

    Not that its wrong to complain or give feedback and want your class to get the same treatment as others. But wouldn't you be happier if you just stop worrying about the numbers and just play the class you enjoy to the best of your ability?
    Sadly, it does.

    When you do high-end content and fail, but would have succeeded if you had a different job - any job at all - playing your own class loses meaning. It just means everything else is 5 times harder for you than the rest, and your damage is lower than everyone else.

    Stop saying that it's not a problem. Cause for players who do high-end content, it sure is. And for players who use party finder, it sure is, too.

    Why do you think devs adjust numbers if they're "not important", if I should just "stop worrying about the numbers" and "play the class you enjoy to the best of your ability"?
    (15)

  6. #6
    Player
    gamerseb's Avatar
    Join Date
    Apr 2022
    Posts
    44
    Character
    Gigiwazu Sunkeeper
    World
    Omega
    Main Class
    Machinist Lv 90
    Quote Originally Posted by EhvaTaco View Post
    SAMs are being drama queens. And SMN got a systematic change, so swift isn't necessary for a DPS increase. You can still use it that way for mobility but it won't be mandatory. They did increase the damage on it, too.
    As for MCH, mobility simply comes at the cost of damage. You want more damage? Either be melee or get some fat cast times. It's simply how this game is designed.
    I agree that the game is designed like this. But it's sad. It means, if you want to play high-end content, you cannot choose any class. Some classes are less viable for it, and better for "beginners".

    It would make way more sense if the potential of all classes was closer together, and the effort to get there was similar, as well. Keeping class floors and ceiling, but adding complexity where it needs to be. MCH is free to move around and has no positional restrictions? Then add some difficulty in rotation and optimization instead. Would sure please most people complaining about MCH now.
    (5)

  7. #7
    Player
    Aikaal's Avatar
    Join Date
    Mar 2014
    Posts
    936
    Character
    Aikaal Leyma
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by EhvaTaco View Post
    SAMs are being drama queens. And SMN got a systematic change, so swift isn't necessary for a DPS increase. You can still use it that way for mobility but it won't be mandatory. They did increase the damage on it, too.
    As for MCH, mobility simply comes at the cost of damage. You want more damage? Either be melee or get some fat cast times. It's simply how this game is designed.
    It's not about damage, it's about class identity. They removed a core ability of Samurai and what did they gained in exchange? Damage neutrality if they don't play with certain jobs. If they play with jobs that give crit buffs, those changes were a nerf. It's not about being a drama queen. I don't even have Samurai to 90 and I feel bad for them. Summoner got a braindead buff. They don't need to think about swiftcast now on Ifrit. It was already braindead. I can already see people say; "That's a mobility buff." :clowns:
    (17)

  8. #8
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Aikaal View Post
    It's not about damage, it's about class identity. They removed a core ability of Samurai and what did they gained in exchange? Damage neutrality if they don't play with certain jobs. If they play with jobs that give crit buffs, those changes were a nerf. It's not about being a drama queen. I don't even have Samurai to 90 and I feel bad for them. Summoner got a braindead buff. They don't need to think about swiftcast now on Ifrit. It was already braindead. I can already see people say; "That's a mobility buff." :clowns:
    I duuno, I maimed Sam for 4 years and I never thought kaiten was core to the job.

    The iaijutsu were core. But never kaiten.

    Switched to DRG this expansion because Sam felt too busy. May switch back with kaiten being gone.
    (6)

  9. #9
    Player
    Chyro's Avatar
    Join Date
    Nov 2015
    Location
    Gridania
    Posts
    201
    Character
    Chyro Soulpaw
    World
    Omega
    Main Class
    Scholar Lv 100
    Cause its the only thing you can do right now, cause you can't make change or buffs suddenly happen. Maybe they will come in time, but until then you're just sabotaging your own enjoyment of the class by focusing on the numbers.

    Are the dps-checks in the high-end content really so high that passing or failing depends on class choice? Or are there clears of each content including any of the classses? If it fails, was it really because you weren't playing a different class, or just cause some in the party weren't performing as well as they could (which would kinda be always the case, cause nobody is perfect and there's always room to improve).

    What I'm trying to say is that in the foreseeable future, you can't change the devs views or the game. You can give feedback but only hope that it will be heard and brings change eventually. What you can do is change the way you view things, to not let numbers ruin your enjoyment of the class or the game. "Anything else we can do other than changing to another class?" is the question you asked and what I was responding to.
    (4)

  10. #10
    Player
    EhvaTaco's Avatar
    Join Date
    Jun 2017
    Location
    Limsa Lominsa
    Posts
    45
    Character
    Ehva Tacora
    World
    Lich
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Aikaal View Post
    Summoner got a braindead buff. They don't need to think about swiftcast now on Ifrit. It was already braindead. I can already see people say; "That's a mobility buff." :clowns:
    It is not a braindead buff. It's a change to reinforce the design around Ruby Ifrit - to have strong but slow casts. You are still expected to cast it outside of high movement windows but if you have to or want to, you can still use swift. It just won't be necessary anymore for DPS.
    (2)

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