Quote Originally Posted by Hyuinn View Post
Aside from Third Eye extended duration, every change seems to homogenize Samurai to be just like any other DPS, or even worse.

There was no reason for Tenka Goken to be changed from a cone to circle, and nothing was changed to address what every SAM player suggested (merging shohas, ogi namikiri, guren merge with senei). If every job AoE is a circle, none of them will feel special or unique, you just go in the dungeon and do the same thing with a different attire.

Not only that, they made Wanderer's Minuet change into Pitch Perfect which was Literally what we were asking to change in Ikishoten / Ogi Namikiri. It's almost as if the devs don't share ideas or don't want to help each other.

As far as potency goes I can't say much about it. I know it'll probably do the same overall DPS but certainly does not feel nice to read your 990 potency skill (with kaiten) that could crit went to 600 but always crit.
If you like games like Dark souls or think every game is easy even on Very Hard or Hardcore mode chances are this patch is not meant for you people sort of like how FFXIV ARR is not meant for players who liked FFXIV 1.0.

These changes like Healers actually getting increased healing after pissing off the majority of their consumers with DPS Healers (Mainly Sages) going around barely healing. This is a welcome chance like the removal of the cross class system which I know you people loved. I know your a new guy but its was a painful system that forced you to level other classes to get abilities, you would of loved that system.