Ehh... Kaiten is most likely gone for good. That's one reason for the negative feedback, because those SAM players know that its return is extremely unlikely. There's no need to develop a defeatist attitude about it like keeping it around as a phantom skill you press due to muscle memory. C'mon now.
I don't dismiss the impact this has on how the job feels, but I know SAM players will get used to its removal, and will very likely do so before even getting the mechs from the new alliance raid down. For me personally, Ogi is going where Kaiten used to be. I am a controller user and it was previously on my third crossbar set (least used ability set), but definitely preferred to have it on my first set. I just did not have room for it. I had to place the ability on a hotbar in order to monitor its cooldown, now I don't have to do any of that. Kaiten removal is definitely a benefit to me personally, but also will be missed. I LOVED that skill.
However, Ikoshoten and Third Eye are also on the first set, each of which could have been used to address that I did not have room for Ogi (Iko changing to Ogi, or Third Eye being deleted from the game), and Kaiten could have been left intact. It neither here or there now, but perhaps some hindsight for the dev team is in order.



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