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Thread: 6.1 Patch Notes

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  1. #1
    Player
    Yhisa's Avatar
    Join Date
    Aug 2013
    Posts
    413
    Character
    Susubi Subi
    World
    Phoenix
    Main Class
    Astrologian Lv 90
    Reality is we as the player base need to look at our skills and let square know what the job actually needs and dont need to prepare for future expansions .....cause lets be honest we dont want ARR and Heavenswards all over again..

    if we kept all those buttons back then with now...ohhh boy talk about like 50-60 buttons per job (this aint fun btw and would scare of all the casual players off resulting the game dying due to lack of player base)

    So time to make feedback with actually proper reasoning , with a hint of maths, and the vision of the jobs for the future
    (1)

  2. #2
    Player
    Reiryuu's Avatar
    Join Date
    Sep 2013
    Posts
    874
    Character
    Imbri Undinare
    World
    Kujata
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Yhisa View Post
    Reality is we as the player base need to look at our skills and let square know what the job actually needs and dont need to prepare for future expansions .....cause lets be honest we dont want ARR and Heavenswards all over again..

    if we kept all those buttons back then with now...ohhh boy talk about like 50-60 buttons per job (this aint fun btw and would scare of all the casual players off resulting the game dying due to lack of player base)

    So time to make feedback with actually proper reasoning , with a hint of maths, and the vision of the jobs for the future
    You think we haven't done that in the past? I mean... we get a giant healing thread of salt every expansion now a days and have since Stormblood.
    (8)
    "Then what is magic for?" Prince Lir demanded wildly. "What use is wizardry if it cannot save a unicorn?"
    Schmendrick did not turn his head. With a touch of sad mockery in his voice, he said, "That's what heroes are for."
    -- Peter S. Beagle, The Last Unicorn

  3. #3
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Yhisa View Post
    Reality is we as the player base need to look at our skills and let square know what the job actually needs and dont need to prepare for future expansions .....cause lets be honest we dont want ARR and Heavenswards all over again..

    if we kept all those buttons back then with now...ohhh boy talk about like 50-60 buttons per job (this aint fun btw and would scare of all the casual players off resulting the game dying due to lack of player base)

    So time to make feedback with actually proper reasoning , with a hint of maths, and the vision of the jobs for the future
    Pruning is fine, but do you really consider the removal of interesting mechanics like 3.x Time Dilation and Celestial Opposition to be that?

    Why were these cut instead of merging the Draw and Play keys back into a single button Ala Heavensward. That's 2 buttons saved with 1 single change, 3 if you throw in the removal of Undraw as well. Need to save even more buttons? Rework Minor Arcana to be a baby Assize style splash AoE around your card's target instead of it's own system. That's 4 hotkeys saved and little to nothing was lost.

    It just isn't pruning. It's simplification and homogenisation to the extreme. Do I think their direction is entirely unjustified? No, but they need to be more imaginative and attentive with how they go about this.

    The current standard of work is just embarrassing TBH.
    (14)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~