The new PVP design is interesting - I can see some of this being re-visited later on, but I quite like it. Shame they can't implement these kind of ability designs into PVE - not without completely overhauling it, but I like how spells like Superflare interact with Flare/Freeze, etc. Also, Burst finally makes a showing. The one thing I'd have liked for BLM is for AM to not be target dependent and focus a bit more like Shukuchi... it's a mage job, so a proper teleport would be nice. Glad to see SMN is finally a summoner again in PVP.

Quote Originally Posted by Cheremia View Post
I will keep saying this:

Healing pvp is actually super fun because you're super limited and do not have options for every single situation and do need to watch your mp closely.
You also have to look out for yourself a lot because good people will try to focus you down.

If only people would try a little more in pvp usually.... then it would be even more fun.
This. It's a lot more intense and, IMO, fun.