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Thread: 6.1 Patch Notes

  1. #11
    Player
    Ryme's Avatar
    Join Date
    Dec 2021
    Posts
    26
    Character
    Sadisa Lilum
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    I think the whm changes are very positive, and overall I personally am very happy with them. I'm sure most of us would have liked to see some sort of other mp costs reduced or mp generation buffs but I think the huge buff to lily generation, coupled with the major improvements to misery and liturgy, might be enough to alleviate whm's mp issues on their own. Time will tell obviously but they basically covered all the fixes the community was asking for so I for one am willing to give SE a thumbs up on this one.

    The other healer changes, while generally more minor are also great, particularly sage getting some nice buff/qol features. Over all good stuff, nice job SE!
    (0)
    Last edited by Ryme; 04-11-2022 at 08:33 PM.

  2. #12
    Player
    rewd's Avatar
    Join Date
    Jun 2021
    Posts
    592
    Character
    Tolo Rewd
    World
    Spriggan
    Main Class
    Summoner Lv 100
    Quote Originally Posted by BlueMageQuina View Post
    I am in DISBELIEF that WHM complaints were listened to: MP costs, weird 18s duration in older DOTs, Lilybell, but especially surprised about Misery. I never thought they’d make it actually DPS neutral. The Lily gauge change, I assume, is a way they are attempting to address MP economy issues rather than revert Thin Air or add some new but it effect but I find it to be an odd decision to give an extra Lily a minute when no additional healing is required. This just makes the other GCD heals even less optimal choices as fishing for the Misery under raid buffs will now likely be optimal. But I’m not complaining. More Lilies per minute equates to more Miseries. I am the DPS now.

    As for SCH, SGE and AST. Not exactly a fan of the Expedient nerf. I think the current cap skills have their own individual overpowered niches and its a shame to see aoe sprint nerfed and not, say, aoe benediction. (I didn’t want any of them nerfed, only Lilybell fixed.) SGE’s Soteria is interesting and I get that it was changed so it can get all its uses in the case you cast a non-Kardia spell during its duration. Addersting change was something suggested on these very forums and is going to feel really good in content.

    And AST… lol… k. I don’t think they know what they want to do to address AST’s primary issue: button bloat.
    When you don't ned healing, lilies can be a great movement tool now (they always were of course, but now they are actually buttons you want to push). It's wild to think that AST is the healer with the worst mobility now. Lightspeed needs a change ASAP.
    (3)

  3. #13
    Player
    Recon1o6's Avatar
    Join Date
    Sep 2016
    Posts
    1,296
    Character
    Avarnia Corthal
    World
    Adamantoise
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Ryme View Post
    Basically covered all the fixes the community was asking for so I for one am willing to give SE a thumbs up on this one. Good job guys!
    No they haven't. Yes these are some positive changes but there's still various problems in the healers and the nerf to expedient was unneccesary.
    (17)

  4. #14
    Player
    Risvertasashi's Avatar
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    Apr 2014
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    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    So, here's a question. Do the MP cost reductions to Aero and Stone carry over when it upgrades to Dia and Glare? If the level 90 spells are still as expensive, I'm not so sure the MP issue has been fixed at all.

    Misery being able to hit 60s raid buff windows now is huge, though. Though it's DPS-neutral on its own, being able to hit the raid buffs will make it DPS-positive.
    (3)

  5. #15
    Player
    Recon1o6's Avatar
    Join Date
    Sep 2016
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    1,296
    Character
    Avarnia Corthal
    World
    Adamantoise
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Risvertasashi View Post
    So, here's a question. Do the MP cost reductions to Aero and Stone carry over when it upgrades to Dia and Glare? If the level 90 spells are still as expensive, I'm not so sure the MP issue has been fixed at all.

    Misery being able to hit 60s raid buff windows now is huge, though. Though it's DPS-neutral on its own, being able to hit the raid buffs will make it DPS-positive.
    no they dont, i checked the job guide, they are still 400mp
    (2)

  6. #16
    Player
    Archwizard's Avatar
    Join Date
    Feb 2019
    Location
    A café at the edge of the universe
    Posts
    1,130
    Character
    Archwizard Drake
    World
    Sargatanas
    Main Class
    Red Mage Lv 100
    Looking at the WHM changes, doesn't that at least make Dia a downgrade to Aero II?

    Same duration, same potency, but Dia is just a higher MP cost.
    (13)

  7. #17
    Player
    WaxSw's Avatar
    Join Date
    May 2019
    Posts
    657
    Character
    Waxillium Larede
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Ryme View Post
    Time will tell obviously but they basically covered all the fixes the community was asking for so I for one am willing to give SE a thumbs up on this one.
    I wish, they've listened for once but we still have loads of problems, remember we are still a class that spams 1 button as much as tanks autoattack
    (0)
    Quote Originally Posted by IttyBitty View Post
    Emnity management is a group responsibility, HP management is a group responsibility, Mitigation is a group responsibility ,DPS is a group responsibility
    Anybody saying "I only want to <x>" just tells me they are lazy and selfish.

  8. #18
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Recon1o6 View Post
    no they dont, i checked the job guide, they are still 400mp
    Hm. Guess we'll see if 3 lilies per minute is enough to offset that...
    (0)

  9. #19
    Player
    AnotherPerson's Avatar
    Join Date
    Mar 2020
    Posts
    1,206
    Character
    Cain Andleft
    World
    Malboro
    Main Class
    Red Mage Lv 100
    WHM got decent changes. Good changes to lily gauge. We can now use it more often and am incentivized to use it with DPS Neutral Afflatus Misery.
    I see Stone I, Stone II, and Stone III got different changes to the MP expenditure... which could mean Glare and Glare III has not changed for MP. We'll have to test WHM to see how that works. Though early gameplay means you really are stuck with 1 button DPS gameplay with a DoT every 30 seconds. Not going to lie, it's going to be really boring to just use Stone Stone Stone Stone while leveling up... but... isn't Aero II better than Dia now if they are functionally the same potency?
    ???
    ?????

    AST's changes mean they missed the mark ... overall it's functionally sound, but there's still a lot of button bloat though.

    SCH's changes are ... meh. Rip Expedient nerf.

    SGE's Soteria got nerfed slightly, but overall a good adjustment. In terms of number of possibly hits you can get off, it dropped by 1-2 (6 uses in 15 seconds), but in exchange you are guaranteed 4 stacks, and at a higher potency modifier (50% to 70%). Overall, the drop in total potency is 20% but overall QoL since you won't expend a charge until you attack.

    Addersting given 3 charges before a fight is good, though it still doesn't really make addersting generation fun beyond just loading in the instance. The resource is still very limited in its usage.
    (1)

  10. #20
    Player
    Archwizard's Avatar
    Join Date
    Feb 2019
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    A café at the edge of the universe
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    1,130
    Character
    Archwizard Drake
    World
    Sargatanas
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Risvertasashi View Post
    Hm. Guess we'll see if 3 lilies per minute is enough to offset that...
    It's only a gain in 1 Lily per minute, and only if you're GCD healing. Misery is damage neutral now, but is that enough to justify pausing attacks to use Lilies?
    (0)

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